summaryrefslogtreecommitdiffstats
path: root/source/Generating/Trees.h
diff options
context:
space:
mode:
authorAlexander Harkness <bearbin@gmail.com>2013-11-24 15:19:41 +0100
committerAlexander Harkness <bearbin@gmail.com>2013-11-24 15:19:41 +0100
commit675b4aa878f16291ce33fced48a2bc7425f635ae (patch)
tree409914df27a98f65adf866da669429c4de141b6f /source/Generating/Trees.h
parentLineBlockTracer: Using the coord-based block faces. (diff)
downloadcuberite-675b4aa878f16291ce33fced48a2bc7425f635ae.tar
cuberite-675b4aa878f16291ce33fced48a2bc7425f635ae.tar.gz
cuberite-675b4aa878f16291ce33fced48a2bc7425f635ae.tar.bz2
cuberite-675b4aa878f16291ce33fced48a2bc7425f635ae.tar.lz
cuberite-675b4aa878f16291ce33fced48a2bc7425f635ae.tar.xz
cuberite-675b4aa878f16291ce33fced48a2bc7425f635ae.tar.zst
cuberite-675b4aa878f16291ce33fced48a2bc7425f635ae.zip
Diffstat (limited to 'source/Generating/Trees.h')
-rw-r--r--source/Generating/Trees.h93
1 files changed, 0 insertions, 93 deletions
diff --git a/source/Generating/Trees.h b/source/Generating/Trees.h
deleted file mode 100644
index f5148ad6f..000000000
--- a/source/Generating/Trees.h
+++ /dev/null
@@ -1,93 +0,0 @@
-
-// Trees.h
-
-// Interfaces to helper functions used for generating trees
-
-/*
-Note that all of these functions must generate the same tree image for the same input (x, y, z, seq)
- - cStructGenTrees depends on this
-To generate a random image for the (x, y, z) coords, pass an arbitrary value as (seq).
-Each function returns two arrays of blocks, "logs" and "other". The point is that logs are of higher priority,
-logs can overwrite others(leaves), but others shouldn't overwrite logs. This is an optimization for the generator.
-*/
-
-
-
-
-
-#pragma once
-
-#include "../ChunkDef.h"
-#include "../Noise.h"
-
-
-
-
-
-// Blocks that don't block tree growth:
-#define CASE_TREE_ALLOWED_BLOCKS \
- case E_BLOCK_AIR: \
- case E_BLOCK_LEAVES: \
- case E_BLOCK_SNOW: \
- case E_BLOCK_TALL_GRASS: \
- case E_BLOCK_DEAD_BUSH: \
- case E_BLOCK_SAPLING: \
- case E_BLOCK_VINES
-
-// Blocks that a tree may overwrite when growing:
-#define CASE_TREE_OVERWRITTEN_BLOCKS \
- case E_BLOCK_AIR: \
- /* case E_BLOCK_LEAVES: LEAVES are a special case, they can be overwritten only by log. Handled in cChunkMap::ReplaceTreeBlocks(). */ \
- case E_BLOCK_SNOW: \
- case E_BLOCK_TALL_GRASS: \
- case E_BLOCK_DEAD_BUSH: \
- case E_BLOCK_SAPLING: \
- case E_BLOCK_VINES
-
-
-
-
-
-/// Generates an image of a tree at the specified coords (lowest trunk block) in the specified biome
-void GetTreeImageByBiome(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, EMCSBiome a_Biome, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks);
-
-/// Generates an image of a random apple tree
-void GetAppleTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks);
-
-/// Generates an image of a small (nonbranching) apple tree
-void GetSmallAppleTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks);
-
-/// Generates an image of a large (branching) apple tree
-void GetLargeAppleTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks);
-
-/// Generates an image of a random birch tree
-void GetBirchTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks);
-
-/// Generates an image of a random conifer tree
-void GetConiferTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks);
-
-/// Generates an image of a random spruce (short conifer, two layers of leaves)
-void GetSpruceTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks);
-
-/// Generates an image of a random pine (tall conifer, little leaves at top)
-void GetPineTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks);
-
-/// Generates an image of a random swampland tree
-void GetSwampTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks);
-
-/// Generates an image of a random apple bush (for jungles)
-void GetAppleBushImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks);
-
-/// Generates an image of a random jungle tree
-void GetJungleTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks);
-
-/// Generates an image of a large jungle tree (2x2 trunk)
-void GetLargeJungleTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks);
-
-/// Generates an image of a small jungle tree (1x1 trunk)
-void GetSmallJungleTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks);
-
-
-
-
-