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author | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-09-23 22:14:04 +0200 |
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committer | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-09-23 22:14:04 +0200 |
commit | 881ad8d8dbed920c00ea750fb809797456e0b4fc (patch) | |
tree | a24d6e094842a952e5ad5b8739fba52ceb36ba7d /source/HeiGen.h | |
parent | Source files cleanup: Protocol-related files in a separate subfolder (diff) | |
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Diffstat (limited to 'source/HeiGen.h')
-rw-r--r-- | source/HeiGen.h | 137 |
1 files changed, 0 insertions, 137 deletions
diff --git a/source/HeiGen.h b/source/HeiGen.h deleted file mode 100644 index e5b20c334..000000000 --- a/source/HeiGen.h +++ /dev/null @@ -1,137 +0,0 @@ - -// HeiGen.h - -/* -Interfaces to the various height generators: - - cHeiGenFlat - - cHeiGenClassic - - cHeiGenBiomal -*/ - - - - - -#pragma once - -#include "cChunkGenerator.h" -#include "cNoise.h" - - - - - -class cHeiGenFlat : - public cTerrainHeightGen -{ -public: - cHeiGenFlat(int a_Height) : m_Height(a_Height) {} - -protected: - - int m_Height; - - // cTerrainHeightGen override: - virtual void GenHeightMap(int a_ChunkX, int a_ChunkZ, cChunkDef::HeightMap & a_HeightMap) override; -} ; - - - - - -/// A simple cache that stores N most recently generated chunks' heightmaps; N being settable upon creation -class cHeiGenCache : - public cTerrainHeightGen -{ -public: - cHeiGenCache(cTerrainHeightGen * a_HeiGenToCache, int a_CacheSize); // Takes ownership of a_HeiGenToCache - ~cHeiGenCache(); - -protected: - - cTerrainHeightGen * m_HeiGenToCache; - - struct sCacheData - { - int m_ChunkX; - int m_ChunkZ; - cChunkDef::HeightMap m_HeightMap; - } ; - - // To avoid moving large amounts of data for the MRU behavior, we MRU-ize indices to an array of the actual data - int m_CacheSize; - int * m_CacheOrder; // MRU-ized order, indices into m_CacheData array - sCacheData * m_CacheData; // m_CacheData[m_CacheOrder[0]] is the most recently used - - // Cache statistics - int m_NumHits; - int m_NumMisses; - int m_TotalChain; // Number of cache items walked to get to a hit (only added for hits) - - virtual void GenHeightMap(int a_ChunkX, int a_ChunkZ, cChunkDef::HeightMap & a_HeightMap) override; -} ; - - - - - -class cHeiGenClassic : - public cTerrainHeightGen -{ -public: - cHeiGenClassic(int a_Seed, float a_HeightFreq1, float a_HeightAmp1, float a_HeightFreq2, float a_HeightAmp2, float a_HeightFreq3, float a_HeightAmp3); - -protected: - - int m_Seed; - cNoise m_Noise; - float m_HeightFreq1, m_HeightAmp1; - float m_HeightFreq2, m_HeightAmp2; - float m_HeightFreq3, m_HeightAmp3; - - float GetNoise(float x, float y); - - // cTerrainHeightGen override: - virtual void GenHeightMap(int a_ChunkX, int a_ChunkZ, cChunkDef::HeightMap & a_HeightMap) override; -} ; - - - - - -class cHeiGenBiomal : - public cTerrainHeightGen -{ -public: - cHeiGenBiomal(int a_Seed, cBiomeGen & a_BiomeGen) : - m_Noise(a_Seed), - m_BiomeGen(a_BiomeGen) - { - } - -protected: - - typedef cChunkDef::BiomeMap BiomeNeighbors[3][3]; - - cNoise m_Noise; - cBiomeGen & m_BiomeGen; - - // Per-biome terrain generator parameters: - struct sGenParam - { - float m_HeightFreq1, m_HeightAmp1; - float m_HeightFreq2, m_HeightAmp2; - float m_HeightFreq3, m_HeightAmp3; - float m_BaseHeight; - } ; - static const sGenParam m_GenParam[biNumBiomes]; - - // cTerrainHeightGen override: - virtual void GenHeightMap(int a_ChunkX, int a_ChunkZ, cChunkDef::HeightMap & a_HeightMap) override; - - HEIGHTTYPE GetHeightAt(int a_RelX, int a_RelZ, int a_ChunkX, int a_ChunkZ, const BiomeNeighbors & a_BiomeNeighbors); -} ; - - - - |