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author | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2013-05-19 20:22:37 +0200 |
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committer | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2013-05-19 20:22:37 +0200 |
commit | 90c398a3926f097e51955817e2829d831ae2bd2b (patch) | |
tree | af4e2d236a5e0595f19975dcd2295c60c4a59712 /source/Item.h | |
parent | Debuggers: sorted things into separate functions, commented out most of them; added ForEachEntity() testing - list all and kill all entities. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | source/Item.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/Item.h b/source/Item.h index 3b485d3de..15109ab15 100644 --- a/source/Item.h +++ b/source/Item.h @@ -69,7 +69,7 @@ public: short GetMaxDamage(void) const; /// Damages a weapon / tool. Returns true when damage reaches max value and the item should be destroyed - bool DamageItem(void); + bool DamageItem(short a_Amount = 1); inline bool IsDamageable(void) const { return (GetMaxDamage() > 0); } |