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author | madmaxoft <github@xoft.cz> | 2013-11-13 11:08:51 +0100 |
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committer | madmaxoft <github@xoft.cz> | 2013-11-13 11:08:51 +0100 |
commit | 293051eca89351181f11443e1785617ab58459c8 (patch) | |
tree | 50c637b3c2ac3f1848610623156ce96be1b91be5 /source/Items/ItemBow.h | |
parent | cWindow: Fixed item dupe glitch with painting (#278) (diff) | |
parent | Bundled fixes [SEE DESC] (diff) | |
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Diffstat (limited to 'source/Items/ItemBow.h')
-rw-r--r-- | source/Items/ItemBow.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/source/Items/ItemBow.h b/source/Items/ItemBow.h index 7bce127b1..79520c074 100644 --- a/source/Items/ItemBow.h +++ b/source/Items/ItemBow.h @@ -36,6 +36,7 @@ public: { return false; } + a_Player->StartChargingBow(); return true; } @@ -71,6 +72,7 @@ public: return; } a_Player->GetWorld()->BroadcastSpawnEntity(*Arrow); + a_Player->GetWorld()->BroadcastSoundEffect("random.bow", (int)a_Player->GetPosX() * 8, (int)a_Player->GetPosY() * 8, (int)a_Player->GetPosZ() * 8, 0.5, Force); if (!a_Player->IsGameModeCreative()) { |