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author | bearbin <bearbin@gmail.com> | 2013-07-29 14:55:26 +0200 |
---|---|---|
committer | bearbin <bearbin@gmail.com> | 2013-07-29 14:55:26 +0200 |
commit | fb1044c4e55c726753d094b66756a1cb3bc60ee8 (patch) | |
tree | c61e56725da7dff0154d566722651e2c39c9d6c6 /source/Items/ItemDye.h | |
parent | WebAdmin: Removed the duplicate memory usage querying (diff) | |
parent | Changed everyting to Unix line endings. (diff) | |
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Diffstat (limited to 'source/Items/ItemDye.h')
-rw-r--r-- | source/Items/ItemDye.h | 88 |
1 files changed, 44 insertions, 44 deletions
diff --git a/source/Items/ItemDye.h b/source/Items/ItemDye.h index e4c31fa4b..984d452b7 100644 --- a/source/Items/ItemDye.h +++ b/source/Items/ItemDye.h @@ -1,44 +1,44 @@ -
-#pragma once
-
-#include "ItemHandler.h"
-#include "../World.h"
-#include "../Player.h"
-
-
-
-
-
-class cItemDyeHandler :
- public cItemHandler
-{
-public:
- cItemDyeHandler(int a_ItemType)
- : cItemHandler(a_ItemType)
- {
-
- }
-
- virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) override
- {
- // TODO: Handle coloring the sheep, too (OnItemUseOnEntity maybe)
-
- // Handle growing the plants:
- if (a_Item.m_ItemDamage == E_META_DYE_WHITE)
- {
- if (a_World->GrowRipePlant(a_BlockX, a_BlockY, a_BlockZ, true))
- {
- if (a_Player->GetGameMode() != gmCreative)
- {
- a_Player->GetInventory().RemoveOneEquippedItem();
- return true;
- }
- }
- }
- return false;
- }
-} ;
-
-
-
-
+ +#pragma once + +#include "ItemHandler.h" +#include "../World.h" +#include "../Player.h" + + + + + +class cItemDyeHandler : + public cItemHandler +{ +public: + cItemDyeHandler(int a_ItemType) + : cItemHandler(a_ItemType) + { + + } + + virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) override + { + // TODO: Handle coloring the sheep, too (OnItemUseOnEntity maybe) + + // Handle growing the plants: + if (a_Item.m_ItemDamage == E_META_DYE_WHITE) + { + if (a_World->GrowRipePlant(a_BlockX, a_BlockY, a_BlockZ, true)) + { + if (a_Player->GetGameMode() != gmCreative) + { + a_Player->GetInventory().RemoveOneEquippedItem(); + return true; + } + } + } + return false; + } +} ; + + + + |