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authorTiger Wang <ziwei.tiger@hotmail.co.uk>2013-09-24 11:31:57 +0200
committerTiger Wang <ziwei.tiger@hotmail.co.uk>2013-09-24 11:31:57 +0200
commit21b23ff1e74d6735801f5aaf7ae1659b8c787f7a (patch)
treed5d606cf69a6f3945bbb8e1c8a80821654a86998 /source/Items
parentMerge pull request #1 from tigerw/bugfixes (diff)
parentRemoved some unneeded includes (diff)
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Diffstat (limited to 'source/Items')
-rw-r--r--source/Items/ItemComparator.h40
-rw-r--r--source/Items/ItemHandler.cpp16
-rw-r--r--source/Items/ItemSlab.h52
-rw-r--r--source/Items/ItemWood.h22
4 files changed, 42 insertions, 88 deletions
diff --git a/source/Items/ItemComparator.h b/source/Items/ItemComparator.h
new file mode 100644
index 000000000..53dbd020d
--- /dev/null
+++ b/source/Items/ItemComparator.h
@@ -0,0 +1,40 @@
+
+#pragma once
+
+#include "ItemHandler.h"
+#include "../Simulator/RedstoneSimulator.h"
+
+
+
+
+
+class cItemComparatorHandler :
+ public cItemHandler
+{
+public:
+ cItemComparatorHandler(int a_ItemType) :
+ cItemHandler(a_ItemType)
+ {
+ }
+
+ virtual bool IsPlaceable(void) override
+ {
+ return true;
+ }
+
+ virtual bool GetPlacementBlockTypeMeta(
+ cWorld * a_World, cPlayer * a_Player,
+ int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
+ int a_CursorX, int a_CursorY, int a_CursorZ,
+ BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
+ ) override
+ {
+ a_BlockType = E_BLOCK_INACTIVE_COMPARATOR;
+ a_BlockMeta = cRedstoneSimulator::RepeaterRotationToMetaData(a_Player->GetRotation());
+ return true;
+ }
+} ;
+
+
+
+
diff --git a/source/Items/ItemHandler.cpp b/source/Items/ItemHandler.cpp
index 08a7b661d..9d38e6f3a 100644
--- a/source/Items/ItemHandler.cpp
+++ b/source/Items/ItemHandler.cpp
@@ -14,6 +14,7 @@
#include "ItemBucket.h"
#include "ItemCauldron.h"
#include "ItemCloth.h"
+#include "ItemComparator.h"
#include "ItemDoor.h"
#include "ItemDye.h"
#include "ItemFlowerPot.h"
@@ -31,11 +32,9 @@
#include "ItemShears.h"
#include "ItemShovel.h"
#include "ItemSign.h"
-#include "ItemSlab.h"
#include "ItemSpawnEgg.h"
#include "ItemSugarcane.h"
#include "ItemSword.h"
-#include "ItemWood.h"
#include "../Blocks/BlockHandler.h"
@@ -94,6 +93,7 @@ cItemHandler *cItemHandler::CreateItemHandler(int a_ItemType)
case E_ITEM_BOW: return new cItemBowHandler;
case E_ITEM_BREWING_STAND: return new cItemBrewingStandHandler(a_ItemType);
case E_ITEM_CAULDRON: return new cItemCauldronHandler(a_ItemType);
+ case E_ITEM_COMPARATOR: return new cItemComparatorHandler(a_ItemType);
case E_ITEM_DYE: return new cItemDyeHandler(a_ItemType);
case E_ITEM_EGG: return new cItemEggHandler();
case E_ITEM_ENDER_PEARL: return new cItemEnderPearlHandler();
@@ -143,18 +143,6 @@ cItemHandler *cItemHandler::CreateItemHandler(int a_ItemType)
return new cItemSwordHandler(a_ItemType);
}
- case E_BLOCK_STONE_SLAB:
- case E_BLOCK_WOODEN_SLAB:
- {
- return new cItemSlabHandler(a_ItemType);
- }
-
- case E_BLOCK_LOG:
- case E_BLOCK_PLANKS:
- {
- return new cItemWoodHandler(a_ItemType);
- }
-
case E_ITEM_BUCKET:
case E_ITEM_WATER_BUCKET:
case E_ITEM_LAVA_BUCKET:
diff --git a/source/Items/ItemSlab.h b/source/Items/ItemSlab.h
deleted file mode 100644
index 80de05eb5..000000000
--- a/source/Items/ItemSlab.h
+++ /dev/null
@@ -1,52 +0,0 @@
-
-#pragma once
-
-#include "ItemHandler.h"
-#include "../World.h"
-
-
-
-
-
-class cItemSlabHandler : public cItemHandler
-{
-public:
- cItemSlabHandler(int a_ItemType)
- : cItemHandler(a_ItemType)
- {
-
- }
-
- virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) override
- {
- BLOCKTYPE Block;
- NIBBLETYPE Meta;
- a_World->GetBlockTypeMeta(a_BlockX, a_BlockY, a_BlockZ, Block, Meta);
-
- if (
- ((a_Dir == 0) || (a_Dir == 1)) // Only when clicking on top or on bottom of the block
- && ((Block == E_BLOCK_WOODEN_SLAB) || (Block == E_BLOCK_STONE_SLAB)) // It is a slab
- && (Block == a_Item.m_ItemType) // Same slab
- && ((Meta & 0x7) == (a_Item.m_ItemDamage & 0x7))) // Same Texture
- {
- if (a_Player->GetGameMode() == eGameMode_Creative)
- {
- a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, Block - 1, Meta); // Block - 1 simple hack to save one if statement
- return true;
- }
- else
- {
- if (a_Player->GetInventory().RemoveOneEquippedItem())
- {
- a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, Block - 1, Meta); // Block - 1 simple hack to save one if statement
- return true;
- }
- }
- }
- return false;
- }
-} ;
-
-
-
-
diff --git a/source/Items/ItemWood.h b/source/Items/ItemWood.h
deleted file mode 100644
index 476256c5d..000000000
--- a/source/Items/ItemWood.h
+++ /dev/null
@@ -1,22 +0,0 @@
-
-#pragma once
-
-#include "ItemHandler.h"
-
-
-
-
-
-class cItemWoodHandler :
- public cItemHandler
-{
-public:
- cItemWoodHandler(int a_ItemType)
- : cItemHandler(a_ItemType)
- {
- }
-} ;
-
-
-
-