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author | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2013-09-24 11:31:57 +0200 |
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committer | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2013-09-24 11:31:57 +0200 |
commit | 21b23ff1e74d6735801f5aaf7ae1659b8c787f7a (patch) | |
tree | d5d606cf69a6f3945bbb8e1c8a80821654a86998 /source/Items | |
parent | Merge pull request #1 from tigerw/bugfixes (diff) | |
parent | Removed some unneeded includes (diff) | |
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Diffstat (limited to 'source/Items')
-rw-r--r-- | source/Items/ItemComparator.h | 40 | ||||
-rw-r--r-- | source/Items/ItemHandler.cpp | 16 | ||||
-rw-r--r-- | source/Items/ItemSlab.h | 52 | ||||
-rw-r--r-- | source/Items/ItemWood.h | 22 |
4 files changed, 42 insertions, 88 deletions
diff --git a/source/Items/ItemComparator.h b/source/Items/ItemComparator.h new file mode 100644 index 000000000..53dbd020d --- /dev/null +++ b/source/Items/ItemComparator.h @@ -0,0 +1,40 @@ + +#pragma once + +#include "ItemHandler.h" +#include "../Simulator/RedstoneSimulator.h" + + + + + +class cItemComparatorHandler : + public cItemHandler +{ +public: + cItemComparatorHandler(int a_ItemType) : + cItemHandler(a_ItemType) + { + } + + virtual bool IsPlaceable(void) override + { + return true; + } + + virtual bool GetPlacementBlockTypeMeta( + cWorld * a_World, cPlayer * a_Player, + int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + int a_CursorX, int a_CursorY, int a_CursorZ, + BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta + ) override + { + a_BlockType = E_BLOCK_INACTIVE_COMPARATOR; + a_BlockMeta = cRedstoneSimulator::RepeaterRotationToMetaData(a_Player->GetRotation()); + return true; + } +} ; + + + + diff --git a/source/Items/ItemHandler.cpp b/source/Items/ItemHandler.cpp index 08a7b661d..9d38e6f3a 100644 --- a/source/Items/ItemHandler.cpp +++ b/source/Items/ItemHandler.cpp @@ -14,6 +14,7 @@ #include "ItemBucket.h" #include "ItemCauldron.h" #include "ItemCloth.h" +#include "ItemComparator.h" #include "ItemDoor.h" #include "ItemDye.h" #include "ItemFlowerPot.h" @@ -31,11 +32,9 @@ #include "ItemShears.h" #include "ItemShovel.h" #include "ItemSign.h" -#include "ItemSlab.h" #include "ItemSpawnEgg.h" #include "ItemSugarcane.h" #include "ItemSword.h" -#include "ItemWood.h" #include "../Blocks/BlockHandler.h" @@ -94,6 +93,7 @@ cItemHandler *cItemHandler::CreateItemHandler(int a_ItemType) case E_ITEM_BOW: return new cItemBowHandler; case E_ITEM_BREWING_STAND: return new cItemBrewingStandHandler(a_ItemType); case E_ITEM_CAULDRON: return new cItemCauldronHandler(a_ItemType); + case E_ITEM_COMPARATOR: return new cItemComparatorHandler(a_ItemType); case E_ITEM_DYE: return new cItemDyeHandler(a_ItemType); case E_ITEM_EGG: return new cItemEggHandler(); case E_ITEM_ENDER_PEARL: return new cItemEnderPearlHandler(); @@ -143,18 +143,6 @@ cItemHandler *cItemHandler::CreateItemHandler(int a_ItemType) return new cItemSwordHandler(a_ItemType); } - case E_BLOCK_STONE_SLAB: - case E_BLOCK_WOODEN_SLAB: - { - return new cItemSlabHandler(a_ItemType); - } - - case E_BLOCK_LOG: - case E_BLOCK_PLANKS: - { - return new cItemWoodHandler(a_ItemType); - } - case E_ITEM_BUCKET: case E_ITEM_WATER_BUCKET: case E_ITEM_LAVA_BUCKET: diff --git a/source/Items/ItemSlab.h b/source/Items/ItemSlab.h deleted file mode 100644 index 80de05eb5..000000000 --- a/source/Items/ItemSlab.h +++ /dev/null @@ -1,52 +0,0 @@ - -#pragma once - -#include "ItemHandler.h" -#include "../World.h" - - - - - -class cItemSlabHandler : public cItemHandler -{ -public: - cItemSlabHandler(int a_ItemType) - : cItemHandler(a_ItemType) - { - - } - - virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) override - { - BLOCKTYPE Block; - NIBBLETYPE Meta; - a_World->GetBlockTypeMeta(a_BlockX, a_BlockY, a_BlockZ, Block, Meta); - - if ( - ((a_Dir == 0) || (a_Dir == 1)) // Only when clicking on top or on bottom of the block - && ((Block == E_BLOCK_WOODEN_SLAB) || (Block == E_BLOCK_STONE_SLAB)) // It is a slab - && (Block == a_Item.m_ItemType) // Same slab - && ((Meta & 0x7) == (a_Item.m_ItemDamage & 0x7))) // Same Texture - { - if (a_Player->GetGameMode() == eGameMode_Creative) - { - a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, Block - 1, Meta); // Block - 1 simple hack to save one if statement - return true; - } - else - { - if (a_Player->GetInventory().RemoveOneEquippedItem()) - { - a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, Block - 1, Meta); // Block - 1 simple hack to save one if statement - return true; - } - } - } - return false; - } -} ; - - - - diff --git a/source/Items/ItemWood.h b/source/Items/ItemWood.h deleted file mode 100644 index 476256c5d..000000000 --- a/source/Items/ItemWood.h +++ /dev/null @@ -1,22 +0,0 @@ - -#pragma once - -#include "ItemHandler.h" - - - - - -class cItemWoodHandler : - public cItemHandler -{ -public: - cItemWoodHandler(int a_ItemType) - : cItemHandler(a_ItemType) - { - } -} ; - - - - |