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authormadmaxoft <github@xoft.cz>2013-10-23 13:31:04 +0200
committermadmaxoft <github@xoft.cz>2013-10-23 13:31:04 +0200
commit88db43e8d39f068b4ef8e167fbfce9edf890bed1 (patch)
treed0db05c23fed1a79721cb002d29bd2da3c4d5937 /source/LuaWindow.h
parentAPIDump: Documented the cHopperEntity class. (diff)
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-rw-r--r--source/LuaWindow.h9
1 files changed, 4 insertions, 5 deletions
diff --git a/source/LuaWindow.h b/source/LuaWindow.h
index 5a0685ebb..4c32c263e 100644
--- a/source/LuaWindow.h
+++ b/source/LuaWindow.h
@@ -23,8 +23,6 @@ class cPluginLua;
-// tolua_begin
-
/** A window that has been created by a Lua plugin and is handled entirely by that plugin
This object needs extra care with its lifetime management:
- It is created by Lua, so Lua expects to garbage-collect it later
@@ -35,9 +33,10 @@ Additionally, to forbid Lua from deleting this object while it is used by player
cPlayer:OpenWindow check if the window is of this class, and if so, make a global Lua reference for this object.
This reference needs to be unreferenced in the Destroy() function.
*/
-class cLuaWindow :
- public cWindow,
- public cItemGrid::cListener
+class cLuaWindow : // tolua_export
+ public cItemGrid::cListener,
+ // tolua_begin
+ public cWindow
{
typedef cWindow super;