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author | mgueydan <gueydan.mathieuÃ@gmail.com> | 2013-09-07 20:02:50 +0200 |
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committer | mgueydan <gueydan.mathieuÃ@gmail.com> | 2013-09-07 20:02:50 +0200 |
commit | 1e02e04d2ce528df037d1ca37314ea55e8806c52 (patch) | |
tree | 3013f20a7fe9a418802856a247616c4ab47609fa /source/Mobs/Monster.h | |
parent | Adding Water and Lava as transparency blocks (diff) | |
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Diffstat (limited to 'source/Mobs/Monster.h')
-rw-r--r-- | source/Mobs/Monster.h | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/source/Mobs/Monster.h b/source/Mobs/Monster.h index 5f33d4450..357e540b3 100644 --- a/source/Mobs/Monster.h +++ b/source/Mobs/Monster.h @@ -55,6 +55,15 @@ public: mtIronGolem = E_META_SPAWN_EGG_IRON_GOLEM, mtVillager = E_META_SPAWN_EGG_VILLAGER, } ; + + enum eFamily + { + mfHostile = 0, // Spider, Zombies ... + mfPassive = 1, // Cows, Pigs + mfAmbient = 2, // Bats + mfWater = 3, // Squid + mfMaxplusone = 4, // Nothing + } ; // tolua_end @@ -81,6 +90,7 @@ public: virtual bool ReachedDestination(void); char GetMobType(void) const {return m_MobType; } + virtual eFamily GetMobFamily(void) const = 0; const char * GetState(); void SetState(const AString & str); |