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authorSTRWarrior <niels.breuker@hotmail.nl>2013-11-10 20:12:30 +0100
committerSTRWarrior <niels.breuker@hotmail.nl>2013-11-10 20:12:30 +0100
commite62858ec3d027de8c5c4605913ab6261ec19d624 (patch)
treed1e3427af68ac13f35af69bf53bff2005a21e664 /source/Mobs/Wolf.cpp
parentThe owner object isn't stored anymore. Instead we use the name of the player. (diff)
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Diffstat (limited to 'source/Mobs/Wolf.cpp')
-rw-r--r--source/Mobs/Wolf.cpp15
1 files changed, 12 insertions, 3 deletions
diff --git a/source/Mobs/Wolf.cpp b/source/Mobs/Wolf.cpp
index 6d1c5565c..9880a3442 100644
--- a/source/Mobs/Wolf.cpp
+++ b/source/Mobs/Wolf.cpp
@@ -16,7 +16,8 @@ cWolf::cWolf(void) :
m_bIsTame(false),
m_bIsSitting(false),
m_bIsBegging(false),
- m_bOwner("")
+ m_bOwner(""),
+ m_bCollar(14)
{
}
@@ -66,7 +67,15 @@ void cWolf::OnRightClicked(cPlayer & a_Player)
{
if (a_Player.GetName() == m_bOwner) // Is the player the owner of the dog?
{
- if (IsSitting())
+ if (a_Player.GetEquippedItem().m_ItemType == E_ITEM_DYE)
+ {
+ m_bCollar = 15 - a_Player.GetEquippedItem().m_ItemDamage;
+ if (!a_Player.IsGameModeCreative())
+ {
+ a_Player.GetInventory().RemoveOneEquippedItem();
+ }
+ }
+ else if (IsSitting())
{
SetIsSitting(false);
}
@@ -144,7 +153,7 @@ void cWolf::Tick(float a_Dt, cChunk & a_Chunk)
Vector3f OwnerCoords;
} ;
cCallback Callback;
- m_World->FindAndDoWithPlayer(m_bOwner, Callback);
+ m_World->DoWithPlayer(m_bOwner, Callback);
Vector3f OwnerCoords = Callback.OwnerCoords;
if (IsTame())