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authorSTRWarrior <niels.breuker@hotmail.nl>2013-11-12 16:39:59 +0100
committerSTRWarrior <niels.breuker@hotmail.nl>2013-11-12 16:39:59 +0100
commit1eb2b7e176056392b3408a3d0399a144e9fd94d1 (patch)
tree26a6a39574a8a2f0eb4c21e570cb92c51b960167 /source/Mobs/Wolf.h
parentRemoved #include "../Root.h" since it isn't needed. (diff)
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Diffstat (limited to '')
-rw-r--r--source/Mobs/Wolf.h42
1 files changed, 22 insertions, 20 deletions
diff --git a/source/Mobs/Wolf.h b/source/Mobs/Wolf.h
index bc26fbf9b..faae1d7af 100644
--- a/source/Mobs/Wolf.h
+++ b/source/Mobs/Wolf.h
@@ -21,30 +21,32 @@ public:
virtual void DoTakeDamage(TakeDamageInfo & a_TDI) override;
virtual void OnRightClicked(cPlayer & a_Player) override;
virtual void Tick(float a_Dt, cChunk & a_Chunk) override;
+ virtual void TickFollowPlayer();
// Get functions
- bool IsSitting(void) const { return m_IsSitting; }
- bool IsTame(void) const { return m_IsTame; }
- bool IsBegging(void) const { return m_IsBegging; }
- bool IsAngry(void) const { return m_IsAngry; }
- AString GetOwner(void) const { return m_Owner; }
- int GetCollarColor(void) const { return m_Collar; }
+ bool IsSitting (void) const { return m_IsSitting; }
+ bool IsTame (void) const { return m_IsTame; }
+ bool IsBegging (void) const { return m_IsBegging; }
+ bool IsAngry (void) const { return m_IsAngry; }
+ AString GetOwner (void) const { return m_OwnerName; }
+ int GetCollarColor(void) const { return m_CollarColor; }
// Set functions
- void SetIsSitting(bool a_IsSitting) { m_IsSitting = a_IsSitting; }
- void SetIsTame(bool a_IsTame) { m_IsTame = a_IsTame; }
- void SetIsBegging(bool a_IsBegging) { m_IsBegging = a_IsBegging; }
- void SetIsAngry(bool a_IsAngry) { m_IsAngry = a_IsAngry; }
- void SetOwner(AString a_NewOwner) { m_Owner = a_NewOwner; }
-
-private:
-
- bool m_IsSitting;
- bool m_IsTame;
- bool m_IsBegging;
- bool m_IsAngry;
- AString m_Owner;
- int m_Collar;
+ void SetIsSitting (bool a_IsSitting) { m_IsSitting = a_IsSitting; }
+ void SetIsTame (bool a_IsTame) { m_IsTame = a_IsTame; }
+ void SetIsBegging (bool a_IsBegging) { m_IsBegging = a_IsBegging; }
+ void SetIsAngry (bool a_IsAngry) { m_IsAngry = a_IsAngry; }
+ void SetOwner (AString a_NewOwner) { m_OwnerName = a_NewOwner; }
+ void SetCollarColor(int a_CollarColor) { m_CollarColor = a_CollarColor; }
+
+protected:
+
+ bool m_IsSitting;
+ bool m_IsTame;
+ bool m_IsBegging;
+ bool m_IsAngry;
+ AString m_OwnerName;
+ int m_CollarColor;
} ;