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authorworktycho <work.tycho@gmail.com>2013-12-09 18:51:12 +0100
committerworktycho <work.tycho@gmail.com>2013-12-09 18:51:12 +0100
commit843605d59ebc128be0a578dc6f45ef8c05da6e79 (patch)
tree3ffebc6ba27baf7a9e1d4bc51501ffeea9b14226 /source/Mobs/Zombiepigman.cpp
parentmerged makefile changes (diff)
parentFix Undefined behavior at Bindings/LuaWindow line 32 (diff)
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Diffstat (limited to 'source/Mobs/Zombiepigman.cpp')
-rw-r--r--source/Mobs/Zombiepigman.cpp61
1 files changed, 0 insertions, 61 deletions
diff --git a/source/Mobs/Zombiepigman.cpp b/source/Mobs/Zombiepigman.cpp
deleted file mode 100644
index 09b44816f..000000000
--- a/source/Mobs/Zombiepigman.cpp
+++ /dev/null
@@ -1,61 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "Zombiepigman.h"
-#include "../World.h"
-
-
-
-
-
-cZombiepigman::cZombiepigman(void) :
- super("Zombiepigman", 57, "mob.zombiepig.zpighurt", "mob.zombiepig.zpigdeath", 0.6, 1.8)
-{
-}
-
-
-
-
-
-void cZombiepigman::Tick(float a_Dt, cChunk & a_Chunk)
-{
- super::Tick(a_Dt, a_Chunk);
-
- // TODO Same as noticed in cSkeleton AND Do they really burn by sun?? :D In the neather is no sun :D
- if ((GetWorld()->GetTimeOfDay() < (12000 + 1000)) && !IsOnFire())
- {
- // Burn for 10 ticks, then decide again
- StartBurning(10);
- }
-}
-
-
-
-
-
-void cZombiepigman::GetDrops(cItems & a_Drops, cEntity * a_Killer)
-{
- AddRandomDropItem(a_Drops, 0, 1, E_ITEM_ROTTEN_FLESH);
- AddRandomDropItem(a_Drops, 0, 1, E_ITEM_GOLD_NUGGET);
-
- // TODO: Rare drops
-}
-
-
-
-
-
-void cZombiepigman::KilledBy(cEntity * a_Killer)
-{
- super::KilledBy(a_Killer);
-
- if ((a_Killer != NULL) && (a_Killer->IsPlayer()))
- {
- // TODO: Anger all nearby zombie pigmen
- // TODO: In vanilla, if one player angers ZPs, do they attack any nearby player, or only that one attacker?
- }
-}
-
-
-
-