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authorAlexander Harkness <bearbin@gmail.com>2013-07-29 13:13:03 +0200
committerAlexander Harkness <bearbin@gmail.com>2013-07-29 13:13:03 +0200
commit53e22b11857fed62e2313d6d84d90f88ed412ffb (patch)
treec61e56725da7dff0154d566722651e2c39c9d6c6 /source/OSSupport
parentWebAdmin: Removed the duplicate memory usage querying (diff)
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Diffstat (limited to 'source/OSSupport')
-rw-r--r--source/OSSupport/GZipFile.cpp214
-rw-r--r--source/OSSupport/GZipFile.h104
-rw-r--r--source/OSSupport/ListenThread.cpp462
-rw-r--r--source/OSSupport/ListenThread.h166
4 files changed, 473 insertions, 473 deletions
diff --git a/source/OSSupport/GZipFile.cpp b/source/OSSupport/GZipFile.cpp
index c57de5198..cbf6be6c4 100644
--- a/source/OSSupport/GZipFile.cpp
+++ b/source/OSSupport/GZipFile.cpp
@@ -1,107 +1,107 @@
-
-// GZipFile.cpp
-
-// Implements the cGZipFile class representing a RAII wrapper over zlib's GZip file routines
-
-#include "Globals.h"
-#include "GZipFile.h"
-
-
-
-
-
-cGZipFile::cGZipFile(void) :
- m_File(NULL)
-{
-}
-
-
-
-
-
-cGZipFile::~cGZipFile()
-{
- Close();
-}
-
-
-
-
-
-bool cGZipFile::Open(const AString & a_FileName, eMode a_Mode)
-{
- if (m_File != NULL)
- {
- ASSERT(!"A file is already open in this object");
- return false;
- }
- m_File = gzopen(a_FileName.c_str(), (a_Mode == fmRead) ? "r" : "w");
- m_Mode = a_Mode;
- return (m_File != NULL);
-}
-
-
-
-
-
-void cGZipFile::Close(void)
-{
- if (m_File != NULL)
- {
- gzclose(m_File);
- m_File = NULL;
- }
-}
-
-
-
-
-
-int cGZipFile::ReadRestOfFile(AString & a_Contents)
-{
- if (m_File == NULL)
- {
- ASSERT(!"No file has been opened");
- return -1;
- }
-
- if (m_Mode != fmRead)
- {
- ASSERT(!"Bad file mode, cannot read");
- return -1;
- }
-
- // Since the gzip format doesn't really support getting the uncompressed length, we need to read incrementally. Yuck!
- int NumBytesRead = 0;
- char Buffer[64 KiB];
- while ((NumBytesRead = gzread(m_File, Buffer, sizeof(Buffer))) > 0)
- {
- a_Contents.append(Buffer, NumBytesRead);
- }
- return NumBytesRead;
-}
-
-
-
-
-
-bool cGZipFile::Write(const char * a_Contents, int a_Size)
-{
- if (m_File == NULL)
- {
- ASSERT(!"No file has been opened");
- return false;
- }
-
- if (m_Mode != fmWrite)
- {
- ASSERT(!"Bad file mode, cannot write");
- return false;
- }
-
- return (gzwrite(m_File, a_Contents, a_Size) != 0);
-}
-
-
-
-
+
+// GZipFile.cpp
+
+// Implements the cGZipFile class representing a RAII wrapper over zlib's GZip file routines
+
+#include "Globals.h"
+#include "GZipFile.h"
+
+
+
+
+
+cGZipFile::cGZipFile(void) :
+ m_File(NULL)
+{
+}
+
+
+
+
+
+cGZipFile::~cGZipFile()
+{
+ Close();
+}
+
+
+
+
+
+bool cGZipFile::Open(const AString & a_FileName, eMode a_Mode)
+{
+ if (m_File != NULL)
+ {
+ ASSERT(!"A file is already open in this object");
+ return false;
+ }
+ m_File = gzopen(a_FileName.c_str(), (a_Mode == fmRead) ? "r" : "w");
+ m_Mode = a_Mode;
+ return (m_File != NULL);
+}
+
+
+
+
+
+void cGZipFile::Close(void)
+{
+ if (m_File != NULL)
+ {
+ gzclose(m_File);
+ m_File = NULL;
+ }
+}
+
+
+
+
+
+int cGZipFile::ReadRestOfFile(AString & a_Contents)
+{
+ if (m_File == NULL)
+ {
+ ASSERT(!"No file has been opened");
+ return -1;
+ }
+
+ if (m_Mode != fmRead)
+ {
+ ASSERT(!"Bad file mode, cannot read");
+ return -1;
+ }
+
+ // Since the gzip format doesn't really support getting the uncompressed length, we need to read incrementally. Yuck!
+ int NumBytesRead = 0;
+ char Buffer[64 KiB];
+ while ((NumBytesRead = gzread(m_File, Buffer, sizeof(Buffer))) > 0)
+ {
+ a_Contents.append(Buffer, NumBytesRead);
+ }
+ return NumBytesRead;
+}
+
+
+
+
+
+bool cGZipFile::Write(const char * a_Contents, int a_Size)
+{
+ if (m_File == NULL)
+ {
+ ASSERT(!"No file has been opened");
+ return false;
+ }
+
+ if (m_Mode != fmWrite)
+ {
+ ASSERT(!"Bad file mode, cannot write");
+ return false;
+ }
+
+ return (gzwrite(m_File, a_Contents, a_Size) != 0);
+}
+
+
+
+
diff --git a/source/OSSupport/GZipFile.h b/source/OSSupport/GZipFile.h
index f20b4d11e..e5aa68afa 100644
--- a/source/OSSupport/GZipFile.h
+++ b/source/OSSupport/GZipFile.h
@@ -1,52 +1,52 @@
-
-// GZipFile.h
-
-// Declares the cGZipFile class representing a RAII wrapper over zlib's GZip file routines
-
-
-
-
-
-#pragma once
-
-#include "zlib.h"
-
-
-
-
-
-class cGZipFile
-{
-public:
- enum eMode
- {
- fmRead, // Read-only. If the file doesn't exist, object will not be valid
- fmWrite, // Write-only. If the file already exists, it will be overwritten
- } ;
-
- cGZipFile(void);
- ~cGZipFile();
-
- /// Opens the file. Returns true if successful. Fails if a file has already been opened through this object.
- bool Open(const AString & a_FileName, eMode a_Mode);
-
- /// Closes the file, flushing all buffers. This object may be then reused for a different file and / or mode
- void Close(void);
-
- /// Reads the rest of the file and decompresses it into a_Contents. Returns the number of decompressed bytes, <0 for error
- int ReadRestOfFile(AString & a_Contents);
-
- /// Writes a_Contents into file, compressing it along the way. Returns true if successful. Multiple writes are supported.
- bool Write(const AString & a_Contents) { return Write(a_Contents.data(), (int)(a_Contents.size())); }
-
- bool Write(const char * a_Data, int a_Size);
-
-protected:
- gzFile m_File;
- eMode m_Mode;
-} ;
-
-
-
-
-
+
+// GZipFile.h
+
+// Declares the cGZipFile class representing a RAII wrapper over zlib's GZip file routines
+
+
+
+
+
+#pragma once
+
+#include "zlib.h"
+
+
+
+
+
+class cGZipFile
+{
+public:
+ enum eMode
+ {
+ fmRead, // Read-only. If the file doesn't exist, object will not be valid
+ fmWrite, // Write-only. If the file already exists, it will be overwritten
+ } ;
+
+ cGZipFile(void);
+ ~cGZipFile();
+
+ /// Opens the file. Returns true if successful. Fails if a file has already been opened through this object.
+ bool Open(const AString & a_FileName, eMode a_Mode);
+
+ /// Closes the file, flushing all buffers. This object may be then reused for a different file and / or mode
+ void Close(void);
+
+ /// Reads the rest of the file and decompresses it into a_Contents. Returns the number of decompressed bytes, <0 for error
+ int ReadRestOfFile(AString & a_Contents);
+
+ /// Writes a_Contents into file, compressing it along the way. Returns true if successful. Multiple writes are supported.
+ bool Write(const AString & a_Contents) { return Write(a_Contents.data(), (int)(a_Contents.size())); }
+
+ bool Write(const char * a_Data, int a_Size);
+
+protected:
+ gzFile m_File;
+ eMode m_Mode;
+} ;
+
+
+
+
+
diff --git a/source/OSSupport/ListenThread.cpp b/source/OSSupport/ListenThread.cpp
index 89aa6ea75..4542326ef 100644
--- a/source/OSSupport/ListenThread.cpp
+++ b/source/OSSupport/ListenThread.cpp
@@ -1,231 +1,231 @@
-
-// ListenThread.cpp
-
-// Implements the cListenThread class representing the thread that listens for client connections
-
-#include "Globals.h"
-#include "ListenThread.h"
-
-
-
-
-
-cListenThread::cListenThread(cCallback & a_Callback, cSocket::eFamily a_Family, const AString & a_ServiceName) :
- super(Printf("ListenThread %s", a_ServiceName.c_str())),
- m_Callback(a_Callback),
- m_Family(a_Family),
- m_ShouldReuseAddr(false),
- m_ServiceName(a_ServiceName)
-{
-}
-
-
-
-
-
-cListenThread::~cListenThread()
-{
- // TODO
-}
-
-
-
-
-
-bool cListenThread::Initialize(const AString & a_PortsString)
-{
- ASSERT(m_Sockets.empty()); // Not yet started
-
- if (!CreateSockets(a_PortsString))
- {
- return false;
- }
-
- return true;
-}
-
-
-
-
-
-bool cListenThread::Start(void)
-{
- if (m_Sockets.empty())
- {
- // There are no sockets listening, either forgotten to initialize or the user specified no listening ports
- // Report as successful, though
- return true;
- }
- return super::Start();
-}
-
-
-
-
-
-void cListenThread::Stop(void)
-{
- if (m_Sockets.empty())
- {
- // No sockets means no thread was running in the first place
- return;
- }
-
- m_ShouldTerminate = true;
-
- // Close one socket to wake the thread up from the select() call
- m_Sockets[0].CloseSocket();
-
- // Wait for the thread to finish
- super::Wait();
-
- // Clean up all sockets
- m_Sockets.clear();
-}
-
-
-
-
-
-void cListenThread::SetReuseAddr(bool a_Reuse)
-{
- ASSERT(m_Sockets.empty()); // Must not have been Initialize()d yet
-
- m_ShouldReuseAddr = a_Reuse;
-}
-
-
-
-
-
-bool cListenThread::CreateSockets(const AString & a_PortsString)
-{
- AStringVector Ports = StringSplitAndTrim(a_PortsString, ",");
-
- if (Ports.empty())
- {
- return false;
- }
-
- AString FamilyStr = m_ServiceName;
- switch (m_Family)
- {
- case cSocket::IPv4: FamilyStr.append(" IPv4"); break;
- case cSocket::IPv6: FamilyStr.append(" IPv6"); break;
- default:
- {
- ASSERT(!"Unknown address family");
- break;
- }
- }
-
- for (AStringVector::const_iterator itr = Ports.begin(), end = Ports.end(); itr != end; ++itr)
- {
- int Port = atoi(itr->c_str());
- if ((Port <= 0) || (Port > 65535))
- {
- LOGWARNING("%s: Invalid port specified: \"%s\".", FamilyStr.c_str(), itr->c_str());
- continue;
- }
- m_Sockets.push_back(cSocket::CreateSocket(m_Family));
- if (!m_Sockets.back().IsValid())
- {
- LOGWARNING("%s: Cannot create listening socket for port %d: \"%s\"", FamilyStr.c_str(), Port, cSocket::GetLastErrorString().c_str());
- m_Sockets.pop_back();
- continue;
- }
-
- if (m_ShouldReuseAddr)
- {
- if (!m_Sockets.back().SetReuseAddress())
- {
- LOG("%s: Port %d cannot reuse addr, syscall failed: \"%s\".", FamilyStr.c_str(), Port, cSocket::GetLastErrorString().c_str());
- }
- }
-
- // Bind to port:
- bool res = false;
- switch (m_Family)
- {
- case cSocket::IPv4: res = m_Sockets.back().BindToAnyIPv4(Port); break;
- case cSocket::IPv6: res = m_Sockets.back().BindToAnyIPv6(Port); break;
- default:
- {
- ASSERT(!"Unknown address family");
- res = false;
- }
- }
- if (!res)
- {
- LOGWARNING("%s: Cannot bind port %d: \"%s\".", FamilyStr.c_str(), Port, cSocket::GetLastErrorString().c_str());
- m_Sockets.pop_back();
- continue;
- }
-
- if (!m_Sockets.back().Listen())
- {
- LOGWARNING("%s: Cannot listen on port %d: \"%s\".", FamilyStr.c_str(), Port, cSocket::GetLastErrorString().c_str());
- m_Sockets.pop_back();
- continue;
- }
-
- LOGINFO("%s: Port %d is open for connections", FamilyStr.c_str(), Port);
- } // for itr - Ports[]
-
- return !(m_Sockets.empty());
-}
-
-
-
-
-
-void cListenThread::Execute(void)
-{
- if (m_Sockets.empty())
- {
- LOGD("Empty cListenThread, ending thread now.");
- return;
- }
-
- // Find the highest socket number:
- cSocket::xSocket Highest = m_Sockets[0].GetSocket();
- for (cSockets::iterator itr = m_Sockets.begin(), end = m_Sockets.end(); itr != end; ++itr)
- {
- if (itr->GetSocket() > Highest)
- {
- Highest = itr->GetSocket();
- }
- } // for itr - m_Sockets[]
-
- while (!m_ShouldTerminate)
- {
- // Put all sockets into a FD set:
- fd_set fdRead;
- FD_ZERO(&fdRead);
- for (cSockets::iterator itr = m_Sockets.begin(), end = m_Sockets.end(); itr != end; ++itr)
- {
- FD_SET(itr->GetSocket(), &fdRead);
- } // for itr - m_Sockets[]
-
- timeval tv; // On Linux select() doesn't seem to wake up when socket is closed, so let's kinda busy-wait:
- tv.tv_sec = 1;
- tv.tv_usec = 0;
- if (select(Highest + 1, &fdRead, NULL, NULL, &tv) == -1)
- {
- LOG("select(R) call failed in cListenThread: \"%s\"", cSocket::GetLastErrorString().c_str());
- continue;
- }
- for (cSockets::iterator itr = m_Sockets.begin(), end = m_Sockets.end(); itr != end; ++itr)
- {
- if (itr->IsValid() && FD_ISSET(itr->GetSocket(), &fdRead))
- {
- cSocket Client = (m_Family == cSocket::IPv4) ? itr->AcceptIPv4() : itr->AcceptIPv6();
- m_Callback.OnConnectionAccepted(Client);
- }
- } // for itr - m_Sockets[]
- } // while (!m_ShouldTerminate)
-}
-
-
-
-
+
+// ListenThread.cpp
+
+// Implements the cListenThread class representing the thread that listens for client connections
+
+#include "Globals.h"
+#include "ListenThread.h"
+
+
+
+
+
+cListenThread::cListenThread(cCallback & a_Callback, cSocket::eFamily a_Family, const AString & a_ServiceName) :
+ super(Printf("ListenThread %s", a_ServiceName.c_str())),
+ m_Callback(a_Callback),
+ m_Family(a_Family),
+ m_ShouldReuseAddr(false),
+ m_ServiceName(a_ServiceName)
+{
+}
+
+
+
+
+
+cListenThread::~cListenThread()
+{
+ // TODO
+}
+
+
+
+
+
+bool cListenThread::Initialize(const AString & a_PortsString)
+{
+ ASSERT(m_Sockets.empty()); // Not yet started
+
+ if (!CreateSockets(a_PortsString))
+ {
+ return false;
+ }
+
+ return true;
+}
+
+
+
+
+
+bool cListenThread::Start(void)
+{
+ if (m_Sockets.empty())
+ {
+ // There are no sockets listening, either forgotten to initialize or the user specified no listening ports
+ // Report as successful, though
+ return true;
+ }
+ return super::Start();
+}
+
+
+
+
+
+void cListenThread::Stop(void)
+{
+ if (m_Sockets.empty())
+ {
+ // No sockets means no thread was running in the first place
+ return;
+ }
+
+ m_ShouldTerminate = true;
+
+ // Close one socket to wake the thread up from the select() call
+ m_Sockets[0].CloseSocket();
+
+ // Wait for the thread to finish
+ super::Wait();
+
+ // Clean up all sockets
+ m_Sockets.clear();
+}
+
+
+
+
+
+void cListenThread::SetReuseAddr(bool a_Reuse)
+{
+ ASSERT(m_Sockets.empty()); // Must not have been Initialize()d yet
+
+ m_ShouldReuseAddr = a_Reuse;
+}
+
+
+
+
+
+bool cListenThread::CreateSockets(const AString & a_PortsString)
+{
+ AStringVector Ports = StringSplitAndTrim(a_PortsString, ",");
+
+ if (Ports.empty())
+ {
+ return false;
+ }
+
+ AString FamilyStr = m_ServiceName;
+ switch (m_Family)
+ {
+ case cSocket::IPv4: FamilyStr.append(" IPv4"); break;
+ case cSocket::IPv6: FamilyStr.append(" IPv6"); break;
+ default:
+ {
+ ASSERT(!"Unknown address family");
+ break;
+ }
+ }
+
+ for (AStringVector::const_iterator itr = Ports.begin(), end = Ports.end(); itr != end; ++itr)
+ {
+ int Port = atoi(itr->c_str());
+ if ((Port <= 0) || (Port > 65535))
+ {
+ LOGWARNING("%s: Invalid port specified: \"%s\".", FamilyStr.c_str(), itr->c_str());
+ continue;
+ }
+ m_Sockets.push_back(cSocket::CreateSocket(m_Family));
+ if (!m_Sockets.back().IsValid())
+ {
+ LOGWARNING("%s: Cannot create listening socket for port %d: \"%s\"", FamilyStr.c_str(), Port, cSocket::GetLastErrorString().c_str());
+ m_Sockets.pop_back();
+ continue;
+ }
+
+ if (m_ShouldReuseAddr)
+ {
+ if (!m_Sockets.back().SetReuseAddress())
+ {
+ LOG("%s: Port %d cannot reuse addr, syscall failed: \"%s\".", FamilyStr.c_str(), Port, cSocket::GetLastErrorString().c_str());
+ }
+ }
+
+ // Bind to port:
+ bool res = false;
+ switch (m_Family)
+ {
+ case cSocket::IPv4: res = m_Sockets.back().BindToAnyIPv4(Port); break;
+ case cSocket::IPv6: res = m_Sockets.back().BindToAnyIPv6(Port); break;
+ default:
+ {
+ ASSERT(!"Unknown address family");
+ res = false;
+ }
+ }
+ if (!res)
+ {
+ LOGWARNING("%s: Cannot bind port %d: \"%s\".", FamilyStr.c_str(), Port, cSocket::GetLastErrorString().c_str());
+ m_Sockets.pop_back();
+ continue;
+ }
+
+ if (!m_Sockets.back().Listen())
+ {
+ LOGWARNING("%s: Cannot listen on port %d: \"%s\".", FamilyStr.c_str(), Port, cSocket::GetLastErrorString().c_str());
+ m_Sockets.pop_back();
+ continue;
+ }
+
+ LOGINFO("%s: Port %d is open for connections", FamilyStr.c_str(), Port);
+ } // for itr - Ports[]
+
+ return !(m_Sockets.empty());
+}
+
+
+
+
+
+void cListenThread::Execute(void)
+{
+ if (m_Sockets.empty())
+ {
+ LOGD("Empty cListenThread, ending thread now.");
+ return;
+ }
+
+ // Find the highest socket number:
+ cSocket::xSocket Highest = m_Sockets[0].GetSocket();
+ for (cSockets::iterator itr = m_Sockets.begin(), end = m_Sockets.end(); itr != end; ++itr)
+ {
+ if (itr->GetSocket() > Highest)
+ {
+ Highest = itr->GetSocket();
+ }
+ } // for itr - m_Sockets[]
+
+ while (!m_ShouldTerminate)
+ {
+ // Put all sockets into a FD set:
+ fd_set fdRead;
+ FD_ZERO(&fdRead);
+ for (cSockets::iterator itr = m_Sockets.begin(), end = m_Sockets.end(); itr != end; ++itr)
+ {
+ FD_SET(itr->GetSocket(), &fdRead);
+ } // for itr - m_Sockets[]
+
+ timeval tv; // On Linux select() doesn't seem to wake up when socket is closed, so let's kinda busy-wait:
+ tv.tv_sec = 1;
+ tv.tv_usec = 0;
+ if (select(Highest + 1, &fdRead, NULL, NULL, &tv) == -1)
+ {
+ LOG("select(R) call failed in cListenThread: \"%s\"", cSocket::GetLastErrorString().c_str());
+ continue;
+ }
+ for (cSockets::iterator itr = m_Sockets.begin(), end = m_Sockets.end(); itr != end; ++itr)
+ {
+ if (itr->IsValid() && FD_ISSET(itr->GetSocket(), &fdRead))
+ {
+ cSocket Client = (m_Family == cSocket::IPv4) ? itr->AcceptIPv4() : itr->AcceptIPv6();
+ m_Callback.OnConnectionAccepted(Client);
+ }
+ } // for itr - m_Sockets[]
+ } // while (!m_ShouldTerminate)
+}
+
+
+
+
diff --git a/source/OSSupport/ListenThread.h b/source/OSSupport/ListenThread.h
index c29140ed3..4e337d814 100644
--- a/source/OSSupport/ListenThread.h
+++ b/source/OSSupport/ListenThread.h
@@ -1,83 +1,83 @@
-
-// ListenThread.h
-
-// Declares the cListenThread class representing the thread that listens for client connections
-
-
-
-
-
-#pragma once
-
-#include "IsThread.h"
-#include "Socket.h"
-
-
-
-
-
-// fwd:
-class cServer;
-
-
-
-
-
-class cListenThread :
- public cIsThread
-{
- typedef cIsThread super;
-
-public:
- /// Used as the callback for connection events
- class cCallback
- {
- public:
- /// This callback is called whenever a socket connection is accepted
- virtual void OnConnectionAccepted(cSocket & a_Socket) = 0;
- } ;
-
- cListenThread(cCallback & a_Callback, cSocket::eFamily a_Family, const AString & a_ServiceName = "");
- ~cListenThread();
-
- /// Creates all the sockets, returns trus if successful, false if not.
- bool Initialize(const AString & a_PortsString);
-
- bool Start(void);
-
- void Stop(void);
-
- /// Call before Initialize() to set the "reuse" flag on the sockets
- void SetReuseAddr(bool a_Reuse = true);
-
-protected:
- typedef std::vector<cSocket> cSockets;
-
- /// The callback which to notify of incoming connections
- cCallback & m_Callback;
-
- /// Socket address family to use
- cSocket::eFamily m_Family;
-
- /// Sockets that are being monitored
- cSockets m_Sockets;
-
- /// If set to true, the SO_REUSEADDR socket option is set to true
- bool m_ShouldReuseAddr;
-
- /// Name of the service that's listening on the ports; for logging purposes only
- AString m_ServiceName;
-
-
- /** Fills in m_Sockets with individual sockets, each for one port specified in a_PortsString.
- Returns true if successful and at least one socket has been created
- */
- bool CreateSockets(const AString & a_PortsString);
-
- // cIsThread override:
- virtual void Execute(void) override;
-} ;
-
-
-
-
+
+// ListenThread.h
+
+// Declares the cListenThread class representing the thread that listens for client connections
+
+
+
+
+
+#pragma once
+
+#include "IsThread.h"
+#include "Socket.h"
+
+
+
+
+
+// fwd:
+class cServer;
+
+
+
+
+
+class cListenThread :
+ public cIsThread
+{
+ typedef cIsThread super;
+
+public:
+ /// Used as the callback for connection events
+ class cCallback
+ {
+ public:
+ /// This callback is called whenever a socket connection is accepted
+ virtual void OnConnectionAccepted(cSocket & a_Socket) = 0;
+ } ;
+
+ cListenThread(cCallback & a_Callback, cSocket::eFamily a_Family, const AString & a_ServiceName = "");
+ ~cListenThread();
+
+ /// Creates all the sockets, returns trus if successful, false if not.
+ bool Initialize(const AString & a_PortsString);
+
+ bool Start(void);
+
+ void Stop(void);
+
+ /// Call before Initialize() to set the "reuse" flag on the sockets
+ void SetReuseAddr(bool a_Reuse = true);
+
+protected:
+ typedef std::vector<cSocket> cSockets;
+
+ /// The callback which to notify of incoming connections
+ cCallback & m_Callback;
+
+ /// Socket address family to use
+ cSocket::eFamily m_Family;
+
+ /// Sockets that are being monitored
+ cSockets m_Sockets;
+
+ /// If set to true, the SO_REUSEADDR socket option is set to true
+ bool m_ShouldReuseAddr;
+
+ /// Name of the service that's listening on the ports; for logging purposes only
+ AString m_ServiceName;
+
+
+ /** Fills in m_Sockets with individual sockets, each for one port specified in a_PortsString.
+ Returns true if successful and at least one socket has been created
+ */
+ bool CreateSockets(const AString & a_PortsString);
+
+ // cIsThread override:
+ virtual void Execute(void) override;
+} ;
+
+
+
+