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author | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-12-28 03:45:20 +0100 |
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committer | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-12-28 03:45:20 +0100 |
commit | 0cc3ab7c1ee21ea35ebe3ff17f641477dd34f9ec (patch) | |
tree | 4d421bba734bb56e7021b170f94f11a3daa54158 /source/Pickup.cpp | |
parent | Fixed OnBlockPlace hook (diff) | |
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Diffstat (limited to 'source/Pickup.cpp')
-rw-r--r-- | source/Pickup.cpp | 21 |
1 files changed, 6 insertions, 15 deletions
diff --git a/source/Pickup.cpp b/source/Pickup.cpp index f147434ab..b2290ab73 100644 --- a/source/Pickup.cpp +++ b/source/Pickup.cpp @@ -24,13 +24,13 @@ -cPickup::cPickup(int a_X, int a_Y, int a_Z, const cItem & a_Item, float a_SpeedX /* = 0.f */, float a_SpeedY /* = 0.f */, float a_SpeedZ /* = 0.f */) - : cEntity(etPickup, ((double)(a_X))/32, ((double)(a_Y))/32, ((double)(a_Z))/32 ) +cPickup::cPickup(int a_MicroPosX, int a_MicroPosY, int a_MicroPosZ, const cItem & a_Item, float a_SpeedX /* = 0.f */, float a_SpeedY /* = 0.f */, float a_SpeedZ /* = 0.f */) + : cEntity(etPickup, ((double)(a_MicroPosX)) / 32, ((double)(a_MicroPosY)) / 32, ((double)(a_MicroPosZ)) / 32) , m_Speed( a_SpeedX, a_SpeedY, a_SpeedZ ) , m_bOnGround( false ) , m_bReplicated( false ) , m_Timer( 0.f ) - , m_Item( new cItem( a_Item ) ) + , m_Item(a_Item) , m_bCollected( false ) { } @@ -39,15 +39,6 @@ cPickup::cPickup(int a_X, int a_Y, int a_Z, const cItem & a_Item, float a_SpeedX -cPickup::~cPickup() -{ - delete m_Item; -} - - - - - void cPickup::Initialize(cWorld * a_World) { super::Initialize(a_World); @@ -244,15 +235,15 @@ bool cPickup::CollectedBy(cPlayer * a_Dest) return false; } - if (a_Dest->GetInventory().AddItemAnyAmount(*m_Item)) + if (a_Dest->GetInventory().AddItemAnyAmount(m_Item)) { m_World->BroadcastCollectPickup(*this, *a_Dest); m_bCollected = true; m_Timer = 0; - if (m_Item->m_ItemCount != 0) + if (m_Item.m_ItemCount != 0) { cItems Pickup; - Pickup.push_back(cItem(*m_Item)); + Pickup.push_back(cItem(m_Item)); m_World->SpawnItemPickups(Pickup, m_Pos.x, m_Pos.y, m_Pos.z); } return true; |