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authorJames Ravenscroft <ravenscroftj@gmail.com>2013-08-08 17:32:14 +0200
committerJames Ravenscroft <ravenscroftj@gmail.com>2013-08-08 17:32:14 +0200
commit9f7db50de0537ae9e918ab3a9cf49e01eda93cf1 (patch)
tree3d76e422b3f50d4e91faabeb55f62af03e930bd3 /source/Player.cpp
parentcPlugin_NewLua is now completely rewritten to use templated LuaState calls. (diff)
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Diffstat (limited to 'source/Player.cpp')
-rw-r--r--source/Player.cpp7
1 files changed, 7 insertions, 0 deletions
diff --git a/source/Player.cpp b/source/Player.cpp
index fb752ed87..6219523cf 100644
--- a/source/Player.cpp
+++ b/source/Player.cpp
@@ -400,7 +400,14 @@ void cPlayer::FinishEating(void)
return;
}
ItemHandler->OnFoodEaten(m_World, this, &Item);
+
GetInventory().RemoveOneEquippedItem();
+
+ //if the food is mushroom soup, return a bowl to the inventory
+ if( Item.m_ItemType == E_ITEM_MUSHROOM_SOUP ) {
+ cItem emptyBowl(E_ITEM_BOWL, 1, 0, "");
+ GetInventory().AddItem(emptyBowl, true, true);
+ }
}