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authormadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2013-06-02 23:59:25 +0200
committermadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2013-06-02 23:59:25 +0200
commit8ff22344af60a8f1d7de4501f04c7f659bd5bb08 (patch)
treedb241c9647d8e4c51d49d1f47c1b3236842f3747 /source/Player.h
parentAdded the possibility to specify enchantments by name in the constructor and AddFromString() function (diff)
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Diffstat (limited to 'source/Player.h')
-rw-r--r--source/Player.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/Player.h b/source/Player.h
index 5617b9785..c582c1802 100644
--- a/source/Player.h
+++ b/source/Player.h
@@ -93,11 +93,11 @@ public:
// tolua_begin
- /// Closes the current window, resets current window to m_InventoryWindow
- void CloseWindow(void);
+ /// Closes the current window, resets current window to m_InventoryWindow. A plugin may refuse the closing if a_CanRefuse is true
+ void CloseWindow(bool a_CanRefuse = true);
/// Closes the current window if it matches the specified ID, resets current window to m_InventoryWindow
- void CloseWindowIfID(char a_WindowID);
+ void CloseWindowIfID(char a_WindowID, bool a_CanRefuse = true);
cClientHandle * GetClientHandle(void) const { return m_ClientHandle; }