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authormadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-09-23 18:54:03 +0200
committermadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-09-23 18:54:03 +0200
commita3b7dbb13def773cd9d6ef39e793a07eef281ff5 (patch)
tree1f6b232474d2a2d058e59b9e19f75d7e2b072196 /source/Protocol132.cpp
parentFixed players not spawning to others when they join the server. (diff)
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Diffstat (limited to 'source/Protocol132.cpp')
-rw-r--r--source/Protocol132.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/source/Protocol132.cpp b/source/Protocol132.cpp
index 2b8d4c19c..48ecff0b2 100644
--- a/source/Protocol132.cpp
+++ b/source/Protocol132.cpp
@@ -297,6 +297,9 @@ void cProtocol132::SendLogin(const cPlayer & a_Player, const cWorld & a_World)
Flush();
SendCompass(a_World);
+
+ // Send the initial position (so that confirmation works, FS #245):
+ SendPlayerMoveLook();
}