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authorfaketruth <faketruth@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-09-30 18:37:44 +0200
committerfaketruth <faketruth@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-09-30 18:37:44 +0200
commitba2a9b6b2c1519563662a6a1147a82f96afb36dc (patch)
treef176e14fa7afa14a3e598350779bcb755b9d0339 /source/SandSimulator.h
parentFixed initial player head rotation when a player is being spawned on another client (diff)
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Diffstat (limited to '')
-rw-r--r--source/SandSimulator.h9
1 files changed, 4 insertions, 5 deletions
diff --git a/source/SandSimulator.h b/source/SandSimulator.h
index 6dbac1974..37db2d40f 100644
--- a/source/SandSimulator.h
+++ b/source/SandSimulator.h
@@ -21,14 +21,13 @@ public:
cSandSimulator( cWorld* a_World );
~cSandSimulator();
- virtual void Simulate( float a_Dt );
- virtual void WakeUp( int a_X, int a_Y, int a_Z );
+ virtual void Simulate( float a_Dt ) override;
- virtual bool IsAllowedBlock( char a_BlockID );
- virtual bool IsPassable( char a_BlockID );
+ virtual bool IsAllowedBlock( BLOCKTYPE a_BlockID ) override;
+ virtual bool IsPassable( BLOCKTYPE a_BlockID );
protected:
- virtual void AddBlock(int a_X, int a_Y, int a_Z);
+ virtual void AddBlock(int a_X, int a_Y, int a_Z) override;
typedef std::list <Vector3i> BlockList;
BlockList * m_Blocks;