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author | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-10-14 19:06:21 +0200 |
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committer | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-10-14 19:06:21 +0200 |
commit | 5b7de82a79e3f18affcffd686484a681d187942a (patch) | |
tree | 3a0b766fd827de634456bee9ea9ce225f40bfb60 /source/Simulator/ClassicFluidSimulator.cpp | |
parent | Biomal CompoGen now generates sea with STATIONARY_WATER instead of regular WATER. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | source/Simulator/ClassicFluidSimulator.cpp | 9 |
1 files changed, 0 insertions, 9 deletions
diff --git a/source/Simulator/ClassicFluidSimulator.cpp b/source/Simulator/ClassicFluidSimulator.cpp index 70dbd0f6f..232e8205d 100644 --- a/source/Simulator/ClassicFluidSimulator.cpp +++ b/source/Simulator/ClassicFluidSimulator.cpp @@ -300,15 +300,6 @@ void cClassicFluidSimulator::AddBlock(int a_BlockX, int a_BlockY, int a_BlockZ) -bool cClassicFluidSimulator::IsAllowedBlock(BLOCKTYPE a_BlockType)
-{
- return ((a_BlockType == m_FluidBlock) || (a_BlockType == m_StationaryFluidBlock));
-}
-
-
-
-
-
NIBBLETYPE cClassicFluidSimulator::GetHighestLevelAround(int a_BlockX, int a_BlockY, int a_BlockZ)
{
NIBBLETYPE Max = m_MaxHeight + m_Falloff;
|