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authormadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2013-02-28 14:39:20 +0100
committermadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2013-02-28 14:39:20 +0100
commit619ec8b247e71a194035fe6dadb2f414a727eaec (patch)
tree7e1b03afb1d4d4000ea9c059c91b62b66bf0c305 /source/Simulator/Simulator.h
parentSimulators now have direct access to the cChunk object in the WakeUp() call (diff)
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Diffstat (limited to '')
-rw-r--r--source/Simulator/Simulator.h7
1 files changed, 5 insertions, 2 deletions
diff --git a/source/Simulator/Simulator.h b/source/Simulator/Simulator.h
index ee3489b02..1f31bc2e8 100644
--- a/source/Simulator/Simulator.h
+++ b/source/Simulator/Simulator.h
@@ -17,12 +17,15 @@ class cChunk;
class cSimulator
{
public:
- cSimulator(cWorld * a_World);
+ cSimulator(cWorld & a_World);
virtual ~cSimulator();
/// Called in each tick, a_Dt is the time passed since the last tick, in msec
virtual void Simulate(float a_Dt) = 0;
+ /// Called in each tick for each chunk, a_Dt is the time passed since the last tick, in msec; direct access to chunk data available
+ virtual void SimulateChunk(float a_Dt, int a_ChunkX, int a_ChunkZ, cChunk * a_Chunk) {};
+
/// Called when a block changes
virtual void WakeUp(int a_BlockX, int a_BlockY, int a_BlockZ, cChunk * a_Chunk);
@@ -32,7 +35,7 @@ protected:
/// Called to simulate a new block
virtual void AddBlock(int a_BlockX, int a_BlockY, int a_BlockZ, cChunk * a_Chunk) = 0;
- cWorld * m_World;
+ cWorld & m_World;
} ;