diff options
author | Alexander Harkness <bearbin@gmail.com> | 2013-11-24 15:19:41 +0100 |
---|---|---|
committer | Alexander Harkness <bearbin@gmail.com> | 2013-11-24 15:19:41 +0100 |
commit | 675b4aa878f16291ce33fced48a2bc7425f635ae (patch) | |
tree | 409914df27a98f65adf866da669429c4de141b6f /source/Simulator/VaporizeFluidSimulator.cpp | |
parent | LineBlockTracer: Using the coord-based block faces. (diff) | |
download | cuberite-675b4aa878f16291ce33fced48a2bc7425f635ae.tar cuberite-675b4aa878f16291ce33fced48a2bc7425f635ae.tar.gz cuberite-675b4aa878f16291ce33fced48a2bc7425f635ae.tar.bz2 cuberite-675b4aa878f16291ce33fced48a2bc7425f635ae.tar.lz cuberite-675b4aa878f16291ce33fced48a2bc7425f635ae.tar.xz cuberite-675b4aa878f16291ce33fced48a2bc7425f635ae.tar.zst cuberite-675b4aa878f16291ce33fced48a2bc7425f635ae.zip |
Diffstat (limited to 'source/Simulator/VaporizeFluidSimulator.cpp')
-rw-r--r-- | source/Simulator/VaporizeFluidSimulator.cpp | 53 |
1 files changed, 0 insertions, 53 deletions
diff --git a/source/Simulator/VaporizeFluidSimulator.cpp b/source/Simulator/VaporizeFluidSimulator.cpp deleted file mode 100644 index 4206c64d1..000000000 --- a/source/Simulator/VaporizeFluidSimulator.cpp +++ /dev/null @@ -1,53 +0,0 @@ - -// VaporizeFluidSimulator.cpp - -// Implements the cVaporizeFluidSimulator class representing a fluid simulator that replaces all fluid blocks with air - -#include "Globals.h" -#include "VaporizeFluidSimulator.h" -#include "../Chunk.h" - - - - - -cVaporizeFluidSimulator::cVaporizeFluidSimulator(cWorld & a_World, BLOCKTYPE a_Fluid, BLOCKTYPE a_StationaryFluid) : - super(a_World, a_Fluid, a_StationaryFluid) -{ -} - - - - - -void cVaporizeFluidSimulator::AddBlock(int a_BlockX, int a_BlockY, int a_BlockZ, cChunk * a_Chunk) -{ - if (a_Chunk == NULL) - { - return; - } - int RelX = a_BlockX - a_Chunk->GetPosX() * cChunkDef::Width; - int RelZ = a_BlockZ - a_Chunk->GetPosZ() * cChunkDef::Width; - BLOCKTYPE BlockType = a_Chunk->GetBlock(RelX, a_BlockY, RelZ); - if ( - (BlockType == m_FluidBlock) || - (BlockType == m_StationaryFluidBlock) - ) - { - a_Chunk->SetBlock(RelX, a_BlockY, RelZ, E_BLOCK_AIR, 0); - a_Chunk->BroadcastSoundEffect("random.fizz", a_BlockX * 8, a_BlockY * 8, a_BlockZ * 8, 1.0f, 0.6f); - } -} - - - - - -void cVaporizeFluidSimulator::Simulate(float a_Dt) -{ - // Nothing needed -} - - - - |