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author | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-09-23 22:14:04 +0200 |
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committer | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-09-23 22:14:04 +0200 |
commit | 881ad8d8dbed920c00ea750fb809797456e0b4fc (patch) | |
tree | a24d6e094842a952e5ad5b8739fba52ceb36ba7d /source/StructGen.h | |
parent | Source files cleanup: Protocol-related files in a separate subfolder (diff) | |
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Diffstat (limited to 'source/StructGen.h')
-rw-r--r-- | source/StructGen.h | 112 |
1 files changed, 0 insertions, 112 deletions
diff --git a/source/StructGen.h b/source/StructGen.h deleted file mode 100644 index 0a28d84a3..000000000 --- a/source/StructGen.h +++ /dev/null @@ -1,112 +0,0 @@ - -// StructGen.h - -/* Interfaces to the various structure generators: - - cStructGenTrees - - cStructGenMarbleCaves - - cStructGenOres -*/ - - - - - -#pragma once - -#include "cChunkGenerator.h" -#include "cNoise.h" - - - - - -class cStructGenTrees : - public cStructureGen -{ -public: - cStructGenTrees(int a_Seed, cBiomeGen * a_BiomeGen, cTerrainHeightGen * a_HeightGen, cTerrainCompositionGen * a_CompositionGen) : - m_Seed(a_Seed), - m_Noise(a_Seed), - m_BiomeGen(a_BiomeGen), - m_HeightGen(a_HeightGen), - m_CompositionGen(a_CompositionGen) - {} - -protected: - - int m_Seed; - cNoise m_Noise; - cBiomeGen * m_BiomeGen; - cTerrainHeightGen * m_HeightGen; - cTerrainCompositionGen * m_CompositionGen; - - /** Generates and applies an image of a single tree. - Parts of the tree inside the chunk are applied to a_BlockX. - Parts of the tree outside the chunk are stored in a_OutsideX - */ - void GenerateSingleTree( - int a_ChunkX, int a_ChunkZ, int a_Seq, - cChunkDef::BlockTypes & a_BlockTypes, - cChunkDef::BlockNibbles & a_BlockMetas, - const cChunkDef::HeightMap & a_Height, - const cChunkDef::BiomeMap & a_Biomes, - sSetBlockVector & a_OutsideLogs, - sSetBlockVector & a_OutsideOther - ) ; - - /// Applies an image into chunk blockdata; all blocks outside the chunk will be appended to a_Overflow - void ApplyTreeImage( - int a_ChunkX, int a_ChunkZ, - cChunkDef::BlockTypes & a_BlockTypes, - cChunkDef::BlockNibbles & a_BlockMetas, - const sSetBlockVector & a_Image, - sSetBlockVector & a_Overflow - ); - - int GetNumTrees( - int a_ChunkX, int a_ChunkZ, - const cChunkDef::BiomeMap & a_Biomes - ); - - // cStructureGen override: - virtual void GenStructures( - int a_ChunkX, int a_ChunkZ, - cChunkDef::BlockTypes & a_BlockTypes, // Block types to read and change - cChunkDef::BlockNibbles & a_BlockMetas, // Block meta to read and change - cChunkDef::HeightMap & a_HeightMap, // Height map to read and change by the current data - cEntityList & a_Entities, // Entities may be added or deleted - cBlockEntityList & a_BlockEntities // Block entities may be added or deleted - ) override; -} ; - - - - - -class cStructGenOreNests : - public cStructureGen -{ -public: - cStructGenOreNests(int a_Seed) : m_Noise(a_Seed), m_Seed(a_Seed) {} - -protected: - cNoise m_Noise; - int m_Seed; - - // cStructureGen override: - virtual void GenStructures( - int a_ChunkX, int a_ChunkZ, - cChunkDef::BlockTypes & a_BlockTypes, // Block types to read and change - cChunkDef::BlockNibbles & a_BlockMeta, // Block meta to read and change - cChunkDef::HeightMap & a_HeightMap, // Height map to read and change by the current data - cEntityList & a_Entities, // Entities may be added or deleted - cBlockEntityList & a_BlockEntities // Block entities may be added or deleted - ) override; - - void GenerateOre(int a_ChunkX, int a_ChunkZ, BLOCKTYPE a_OreType, int a_MaxHeight, int a_NumNests, int a_NestSize, cChunkDef::BlockTypes & a_BlockTypes, int a_Seq); -} ; - - - - - |