diff options
author | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-09-23 19:19:34 +0200 |
---|---|---|
committer | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-09-23 19:19:34 +0200 |
commit | f58c3f2e81e5cef689cf4b60a2616d062ee8edf6 (patch) | |
tree | 5ac538e5995f4f70aec73b77a220d4696651132a /source/UI/WindowOwner.h | |
parent | Fixed position confirming for 1.3.2 (FS #245) (diff) | |
download | cuberite-f58c3f2e81e5cef689cf4b60a2616d062ee8edf6.tar cuberite-f58c3f2e81e5cef689cf4b60a2616d062ee8edf6.tar.gz cuberite-f58c3f2e81e5cef689cf4b60a2616d062ee8edf6.tar.bz2 cuberite-f58c3f2e81e5cef689cf4b60a2616d062ee8edf6.tar.lz cuberite-f58c3f2e81e5cef689cf4b60a2616d062ee8edf6.tar.xz cuberite-f58c3f2e81e5cef689cf4b60a2616d062ee8edf6.tar.zst cuberite-f58c3f2e81e5cef689cf4b60a2616d062ee8edf6.zip |
Diffstat (limited to 'source/UI/WindowOwner.h')
-rw-r--r-- | source/UI/WindowOwner.h | 125 |
1 files changed, 125 insertions, 0 deletions
diff --git a/source/UI/WindowOwner.h b/source/UI/WindowOwner.h new file mode 100644 index 000000000..e0cc8da8a --- /dev/null +++ b/source/UI/WindowOwner.h @@ -0,0 +1,125 @@ + +#pragma once + +#include "../cBlockEntity.h" +#include "../cEntity.h" +#include "Window.h" + +/* +Being a descendant of cWindowOwner means that the class can own one window. That window can be +queried, opened by other players, closed by players and finally destroyed. +Also, a cWindowOwner can be queried for the block coords where the window is displayed. That will be used +for entities / players in motion to close their windows when they get too far away from the window "source". +*/ + + + + + +// class cWindow; + + + + + +/** +Base class for the window owning +*/ +class cWindowOwner +{ +public: + cWindowOwner() : + m_Window(NULL) + { + } + + void CloseWindow(void) + { + m_Window = NULL; + } + + void OpenWindow(cWindow * a_Window) + { + m_Window = a_Window; + m_Window->SetOwner(this); + } + + cWindow * GetWindow(void) const + { + return m_Window; + } + + /// Returns the block position at which the element owning the window is + virtual void GetBlockPos(int & a_BlockX, int & a_BlockY, int & a_BlockZ) = 0; + +private: + cWindow * m_Window; +} ; + + + + + +/** +Window owner that is associated with a block entity (chest, furnace, ...) +*/ +class cBlockEntityWindowOwner : + public cWindowOwner +{ +public: + cBlockEntityWindowOwner(void) : + m_BlockEntity(NULL) + { + } + + void SetBlockEntity(cBlockEntity * a_BlockEntity) + { + m_BlockEntity = a_BlockEntity; + } + + virtual void GetBlockPos(int & a_BlockX, int & a_BlockY, int & a_BlockZ) override + { + a_BlockX = m_BlockEntity->GetPosX(); + a_BlockY = m_BlockEntity->GetPosY(); + a_BlockZ = m_BlockEntity->GetPosZ(); + } + +private: + cBlockEntity * m_BlockEntity; +} ; + + + + + +/** +Window owner that is associated with an entity (chest minecart) +*/ +class cEntityWindowOwner : + public cWindowOwner +{ +public: + cEntityWindowOwner(void) : + m_Entity(NULL) + { + } + + void SetEntity(cEntity * a_Entity) + { + m_Entity = a_Entity; + } + + virtual void GetBlockPos(int & a_BlockX, int & a_BlockY, int & a_BlockZ) override + { + a_BlockX = (int)(m_Entity->GetPosX()); + a_BlockY = (int)(m_Entity->GetPosY()); + a_BlockZ = (int)(m_Entity->GetPosZ()); + } + +private: + cEntity * m_Entity; +} ; + + + + |