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authorAlexander Harkness <bearbin@gmail.com>2013-11-24 15:19:41 +0100
committerAlexander Harkness <bearbin@gmail.com>2013-11-24 15:19:41 +0100
commit675b4aa878f16291ce33fced48a2bc7425f635ae (patch)
tree409914df27a98f65adf866da669429c4de141b6f /source/UI/WindowOwner.h
parentLineBlockTracer: Using the coord-based block faces. (diff)
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Diffstat (limited to 'source/UI/WindowOwner.h')
-rw-r--r--source/UI/WindowOwner.h125
1 files changed, 0 insertions, 125 deletions
diff --git a/source/UI/WindowOwner.h b/source/UI/WindowOwner.h
deleted file mode 100644
index d41abf66d..000000000
--- a/source/UI/WindowOwner.h
+++ /dev/null
@@ -1,125 +0,0 @@
-
-#pragma once
-
-#include "../BlockEntities/BlockEntity.h"
-#include "../Entities/Entity.h"
-#include "Window.h"
-
-/*
-Being a descendant of cWindowOwner means that the class can own one window. That window can be
-queried, opened by other players, closed by players and finally destroyed.
-Also, a cWindowOwner can be queried for the block coords where the window is displayed. That will be used
-for entities / players in motion to close their windows when they get too far away from the window "source".
-*/
-
-
-
-
-
-// class cWindow;
-
-
-
-
-
-/**
-Base class for the window owning
-*/
-class cWindowOwner
-{
-public:
- cWindowOwner() :
- m_Window(NULL)
- {
- }
-
- void CloseWindow(void)
- {
- m_Window = NULL;
- }
-
- void OpenWindow(cWindow * a_Window)
- {
- m_Window = a_Window;
- m_Window->SetOwner(this);
- }
-
- cWindow * GetWindow(void) const
- {
- return m_Window;
- }
-
- /// Returns the block position at which the element owning the window is
- virtual void GetBlockPos(int & a_BlockX, int & a_BlockY, int & a_BlockZ) = 0;
-
-private:
- cWindow * m_Window;
-} ;
-
-
-
-
-
-/**
-Window owner that is associated with a block entity (chest, furnace, ...)
-*/
-class cBlockEntityWindowOwner :
- public cWindowOwner
-{
-public:
- cBlockEntityWindowOwner(void) :
- m_BlockEntity(NULL)
- {
- }
-
- void SetBlockEntity(cBlockEntity * a_BlockEntity)
- {
- m_BlockEntity = a_BlockEntity;
- }
-
- virtual void GetBlockPos(int & a_BlockX, int & a_BlockY, int & a_BlockZ) override
- {
- a_BlockX = m_BlockEntity->GetPosX();
- a_BlockY = m_BlockEntity->GetPosY();
- a_BlockZ = m_BlockEntity->GetPosZ();
- }
-
-private:
- cBlockEntity * m_BlockEntity;
-} ;
-
-
-
-
-
-/**
-Window owner that is associated with an entity (chest minecart)
-*/
-class cEntityWindowOwner :
- public cWindowOwner
-{
-public:
- cEntityWindowOwner(void) :
- m_Entity(NULL)
- {
- }
-
- void SetEntity(cEntity * a_Entity)
- {
- m_Entity = a_Entity;
- }
-
- virtual void GetBlockPos(int & a_BlockX, int & a_BlockY, int & a_BlockZ) override
- {
- a_BlockX = (int)floor(m_Entity->GetPosX() + 0.5);
- a_BlockY = (int)floor(m_Entity->GetPosY() + 0.5);
- a_BlockZ = (int)floor(m_Entity->GetPosZ() + 0.5);
- }
-
-private:
- cEntity * m_Entity;
-} ;
-
-
-
-