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author | faketruth <faketruth@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-09-30 18:37:44 +0200 |
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committer | faketruth <faketruth@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-09-30 18:37:44 +0200 |
commit | ba2a9b6b2c1519563662a6a1147a82f96afb36dc (patch) | |
tree | f176e14fa7afa14a3e598350779bcb755b9d0339 /source/WaterSimulator.cpp | |
parent | Fixed initial player head rotation when a player is being spawned on another client (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | source/WaterSimulator.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/WaterSimulator.cpp b/source/WaterSimulator.cpp index 48389ccd4..66acaea6a 100644 --- a/source/WaterSimulator.cpp +++ b/source/WaterSimulator.cpp @@ -15,7 +15,7 @@ cWaterSimulator::cWaterSimulator(cWorld *a_World) } -bool cWaterSimulator::IsAllowedBlock(char a_BlockID) +bool cWaterSimulator::IsAllowedBlock(BLOCKTYPE a_BlockID) { return IsBlockWater(a_BlockID); } |