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author | lapayo94@gmail.com <lapayo94@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-07-16 15:30:33 +0200 |
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committer | lapayo94@gmail.com <lapayo94@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-07-16 15:30:33 +0200 |
commit | ba70a151915bb14ddbe0527d8807508000819df6 (patch) | |
tree | 3d6d465e35067921809d3c5dc5c45d796934ad85 /source/blocks/Block.h | |
parent | A new Block handling system :o (diff) | |
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Diffstat (limited to 'source/blocks/Block.h')
-rw-r--r-- | source/blocks/Block.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/source/blocks/Block.h b/source/blocks/Block.h index 09cff8487..f55ee7dd2 100644 --- a/source/blocks/Block.h +++ b/source/blocks/Block.h @@ -28,7 +28,10 @@ public: virtual bool NeedsRandomTicks();
//Item is -2 if it wasn´t a player
virtual void DropBlock(cWorld *a_World, int a_X, int a_Y, int a_Z);
+ //Checks if the block can stay at
virtual bool CanBeAt(cWorld *a_World, int a_X, int a_Y, int a_Z);
+ //Checks if the block can be placed at Default:CanBeAt(...) NOTE: In the block is not placed
+ virtual bool CanBePlacedAt(cWorld *a_World, int a_X, int a_Y, int a_Z, char a_Dir);
//This gets called if the player tries to place a block ontop of this block (Only if he aims directly on this block)
virtual bool AllowBlockOnTop();
virtual bool IsUseable();
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