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authorlapayo94@gmail.com <lapayo94@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-07-15 22:36:34 +0200
committerlapayo94@gmail.com <lapayo94@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-07-15 22:36:34 +0200
commit14dce238450b419a5df2aa171ee91981910463b0 (patch)
treeaca42ecae2e62c44847db375a2f7ae6823ed3e9e /source/blocks/BlockPiston.cpp
parentcThread uses AString instead of char * for name (fixed a warning) (diff)
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Diffstat (limited to '')
-rw-r--r--source/blocks/BlockPiston.cpp51
1 files changed, 51 insertions, 0 deletions
diff --git a/source/blocks/BlockPiston.cpp b/source/blocks/BlockPiston.cpp
new file mode 100644
index 000000000..98463fd97
--- /dev/null
+++ b/source/blocks/BlockPiston.cpp
@@ -0,0 +1,51 @@
+#include "Globals.h"
+#include "BlockPiston.h"
+#include "../cItem.h"
+#include "../cWorld.h"
+#include "../cRedstone.h"
+#include "../cPlayer.h"
+#include "../cPiston.h"
+
+
+
+#define AddPistonDir(x, y, z, dir, amount) switch (dir) { case 0: (y)-=(amount); break; case 1: (y)+=(amount); break;\
+ case 2: (z)-=(amount); break; case 3: (z)+=(amount); break;\
+ case 4: (x)-=(amount); break; case 5: (x)+=(amount); break; }
+
+
+
+
+cBlockPistonHandler::cBlockPistonHandler(BLOCKTYPE a_BlockID)
+ : cBlockHandler(a_BlockID)
+{
+}
+
+void cBlockPistonHandler::OnPlaced(cWorld *a_World, int a_X, int a_Y, int a_Z, int a_Dir)
+{
+
+}
+
+void cBlockPistonHandler::OnDestroyed(cWorld *a_World, int a_X, int a_Y, int a_Z)
+{
+ char OldMeta = a_World->GetBlockMeta(a_X, a_Y, a_Z);
+
+ int newX = a_X;
+ int newY = a_Y;
+ int newZ = a_Z;
+ AddPistonDir(newX, newY, newZ, OldMeta & ~(8), 1);
+
+ if (a_World->GetBlock(newX, newY, newZ) == E_BLOCK_PISTON_EXTENSION)
+ {
+ a_World->SetBlock(newX, newY, newZ, E_BLOCK_AIR, 0);
+ }
+}
+
+void cBlockPistonHandler::PlaceBlock(cWorld *a_World, cPlayer *a_Player, char a_BlockMeta, int a_X, int a_Y, int a_Z, char a_Dir)
+{
+
+ a_World->SetBlock(a_X, a_Y, a_Z, m_BlockID, cPiston::RotationPitchToMetaData(a_Player->GetRotation(), a_Player->GetPitch()));
+ OnPlacedByPlayer(a_World, a_Player, a_X, a_Y, a_Z, a_Dir);
+
+ cRedstone Redstone(a_World);
+ Redstone.ChangeRedstone(a_X, a_Y, a_Z, false);
+} \ No newline at end of file