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authormadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-02-28 13:11:14 +0100
committermadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-02-28 13:11:14 +0100
commit013ae71c871c81437a1bad197e0bf7481d02b4a6 (patch)
tree13191934b88edd6d8ecaab43c82425c5dd719264 /source/cChunkMap.h
parentImplemented synchronous chunk loading; optimized cChunkStay interface for speed (though still unused ;) (diff)
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-rw-r--r--source/cChunkMap.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/source/cChunkMap.h b/source/cChunkMap.h
index 1b7192a92..a4593529b 100644
--- a/source/cChunkMap.h
+++ b/source/cChunkMap.h
@@ -89,6 +89,9 @@ public:
/// Loads the chunks specified. Doesn't report failure, other than chunks being !IsValid()
void LoadChunks(const cChunkCoordsList & a_Chunks);
+ /// Marks the chunk as failed-to-load:
+ void ChunkLoadFailed(int a_ChunkX, int a_ChunkY, int a_ChunkZ);
+
void UpdateSign(int a_X, int a_Y, int a_Z, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4);
/// Marks (a_Stay == true) or unmarks (a_Stay == false) chunks as non-unloadable; to be used only by cChunkStay!