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authorfaketruth <faketruth@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-03-16 16:48:40 +0100
committerfaketruth <faketruth@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-03-16 16:48:40 +0100
commit38b219de625c6c334b1b900c911886f5469a1720 (patch)
treeb22775470536715a12e698f9aba4cb0f2682d0cb /source/cChunkMap.h
parentActually commented out the Anvil terrain inversion code (diff)
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-rw-r--r--source/cChunkMap.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/cChunkMap.h b/source/cChunkMap.h
index 10fe1e70a..f2d55b6b8 100644
--- a/source/cChunkMap.h
+++ b/source/cChunkMap.h
@@ -87,6 +87,7 @@ public:
void CollectPickupsByPlayer(cPlayer * a_Player);
BLOCKTYPE GetBlock (int a_X, int a_Y, int a_Z);
BLOCKTYPE GetBlockMeta (int a_X, int a_Y, int a_Z);
+ BLOCKTYPE GetBlockSkyLight (int a_X, int a_Y, int a_Z);
void SetBlockMeta (int a_X, int a_Y, int a_Z, BLOCKTYPE a_BlockMeta);
void SetBlock (int a_X, int a_Y, int a_Z, BLOCKTYPE a_BlockType, BLOCKTYPE a_BlockMeta);
bool DigBlock (int a_X, int a_Y, int a_Z, cItem & a_PickupItem);