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authorfaketruth <faketruth@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-02-22 20:31:30 +0100
committerfaketruth <faketruth@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-02-22 20:31:30 +0100
commit6015b59f13aeb40e60c461f2842fb6f662b27824 (patch)
tree94412651d20fec3fc291e88b41f35691fcdc65f9 /source/cClientHandle.cpp
parentNoise function optimization (chunk generation now about 1.5x faster :) (diff)
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Diffstat (limited to '')
-rw-r--r--source/cClientHandle.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/cClientHandle.cpp b/source/cClientHandle.cpp
index 91ccb4005..70fa8e455 100644
--- a/source/cClientHandle.cpp
+++ b/source/cClientHandle.cpp
@@ -67,6 +67,7 @@
#include "packets/cPacket_PlayerListItem.h"
#include "packets/cPacket_NamedEntitySpawn.h"
#include "packets/cPacket_MapChunk.h"
+#include "packets/cPacket_PreChunk.h"
@@ -344,6 +345,7 @@ void cClientHandle::StreamChunks(void)
if ((RelX > VIEWDISTANCE) || (RelX < -VIEWDISTANCE) || (RelZ > VIEWDISTANCE) || (RelZ < -VIEWDISTANCE))
{
World->RemoveChunkClient(itr->m_ChunkX, itr->m_ChunkY, itr->m_ChunkZ, this);
+ Send( cPacket_PreChunk( itr->m_ChunkX, itr->m_ChunkZ, false ) );
itr = m_LoadedChunks.erase(itr);
}
else