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authormadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-09-06 10:33:43 +0200
committermadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-09-06 10:33:43 +0200
commit1135b6742f50de20fb4fee241b40ae0d034b1d75 (patch)
tree817f761596b0e877e6c1c2cb0c9d1d009e816bed /source/cClientHandle.h
parentAdded the possibility of reserved player slots by implementing the HandleHandshake hook! (diff)
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Diffstat (limited to 'source/cClientHandle.h')
-rw-r--r--source/cClientHandle.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/cClientHandle.h b/source/cClientHandle.h
index f5028b0aa..cd0cbeae3 100644
--- a/source/cClientHandle.h
+++ b/source/cClientHandle.h
@@ -189,6 +189,7 @@ private:
cCriticalSection m_CSOutgoingData;
cByteBuffer m_OutgoingData;
+ AString m_OutgoingDataOverflow; //< For data that didn't fit into the m_OutgoingData ringbuffer temporarily
cCriticalSection m_CriticalSection;