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author | lapayo94@gmail.com <lapayo94@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2011-12-25 21:23:30 +0100 |
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committer | lapayo94@gmail.com <lapayo94@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2011-12-25 21:23:30 +0100 |
commit | adb4dbc9047947c8da872e578b4356053bdfd908 (patch) | |
tree | 94ff3c1925c70ee821ca3ba8ac7c182f03a06b01 /source/cEntity.h | |
parent | - Fixed a critical bug, which caused players to not getting spawned on the others client (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | source/cEntity.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/cEntity.h b/source/cEntity.h index c25c3e293..49689f735 100644 --- a/source/cEntity.h +++ b/source/cEntity.h @@ -86,7 +86,7 @@ public: //tolua_export void WrapRotation();
protected:
- void MoveToCorrectChunk();
+ void MoveToCorrectChunk(bool a_IgnoreOldChunk = false);
friend class cReferenceManager;
void AddReference( cEntity*& a_EntityPtr );
|