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authorfaketruth <faketruth@0a769ca7-a7f5-676a-18bf-c427514a06d6>2011-10-31 01:52:20 +0100
committerfaketruth <faketruth@0a769ca7-a7f5-676a-18bf-c427514a06d6>2011-10-31 01:52:20 +0100
commite2f1cf51c759f0c70bc1dc9f1db3a8575e1db10f (patch)
tree2519b9736038f7d5374719122b4ba7937d2e309c /source/cPickup.cpp
parentput the timer and quicksort functions into their own files. Made a few changes to the converter. Converter doesn't understand Entity tags and some chunks cause it to segfault for a currently unknown reason. (diff)
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Diffstat (limited to '')
-rw-r--r--source/cPickup.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/cPickup.cpp b/source/cPickup.cpp
index 585c1e32b..ba36077e0 100644
--- a/source/cPickup.cpp
+++ b/source/cPickup.cpp
@@ -130,7 +130,7 @@ void cPickup::Tick(float a_Dt)
MoveToCorrectChunk();
m_bReplicated = true;
m_bDirtyPosition = false;
- cChunk* Chunk = cRoot::Get()->GetWorld()->GetChunkUnreliable( m_ChunkX, m_ChunkY, m_ChunkZ );
+ cChunk* Chunk = GetWorld()->GetChunkUnreliable( m_ChunkX, m_ChunkY, m_ChunkZ );
if( Chunk )
{
cPacket_TeleportEntity TeleportEntity( this );
@@ -145,7 +145,7 @@ void cPickup::HandlePhysics(float a_Dt)
{
if( m_bOnGround ) // check if it's still on the ground
{
- cWorld* World = cRoot::Get()->GetWorld();
+ cWorld* World = GetWorld();
int BlockX = (int)m_Pos->x;
if( m_Pos->x < 0 ) BlockX--;
int BlockZ = (int)m_Pos->z;
@@ -172,7 +172,7 @@ void cPickup::HandlePhysics(float a_Dt)
float Gravity = -9.81f*a_Dt;
m_Speed->y += Gravity;
- cTracer Tracer( cRoot::Get()->GetWorld() );
+ cTracer Tracer( GetWorld() );
int Ret = Tracer.Trace( *m_Pos, *m_Speed, 2 );
if( Ret ) // Oh noez! we hit something
{