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authorlapayo94@gmail.com <lapayo94@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2011-12-28 22:00:35 +0100
committerlapayo94@gmail.com <lapayo94@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2011-12-28 22:00:35 +0100
commitc6b4ee8c9fb597b6f87f4cb756f43d5548ab2d66 (patch)
treef223c11d65a1b0983651c7a2644149219b5f3617 /source/cPlayer.cpp
parent - Fixed too fast actions kick for real (diff)
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Diffstat (limited to '')
-rw-r--r--source/cPlayer.cpp10
1 files changed, 10 insertions, 0 deletions
diff --git a/source/cPlayer.cpp b/source/cPlayer.cpp
index 7fbf1672b..92b16478a 100644
--- a/source/cPlayer.cpp
+++ b/source/cPlayer.cpp
@@ -830,4 +830,14 @@ const cPlayer::GroupList & cPlayer::GetGroups()
const char* cPlayer::GetLoadedWorldName()
{
return m_pState->LoadedWorldName.c_str();
+}
+
+void cPlayer::UseEquippedItem()
+{
+ if(GetGameMode() != 1) //No damage in creative
+ if (GetInventory().GetEquippedItem().DamageItem())
+ {
+ LOG("Player %s Broke ID: %i", GetClientHandle()->GetUsername(), GetInventory().GetEquippedItem().m_ItemID);
+ GetInventory().RemoveItem( GetInventory().GetEquippedItem());
+ }
} \ No newline at end of file