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authorfaketruth <faketruth@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-03-09 14:42:28 +0100
committerfaketruth <faketruth@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-03-09 14:42:28 +0100
commitf43b65cf53274d1bbb43e2041ce72ff9eb68a7c8 (patch)
tree6799433ae65c4d4331bbfd6bcabe5bac38f6376c /source/cPlayer.cpp
parentUsing the _DEBUG macro for *nix debug builds as well; trying to force 8-byte alignment on critical sections ( http://forum.mc-server.org/showthread.php?tid=384 ) (diff)
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Diffstat (limited to 'source/cPlayer.cpp')
-rw-r--r--source/cPlayer.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/cPlayer.cpp b/source/cPlayer.cpp
index c6893b076..a5e2b7565 100644
--- a/source/cPlayer.cpp
+++ b/source/cPlayer.cpp
@@ -80,7 +80,7 @@ cPlayer::cPlayer(cClientHandle* a_Client, const AString & a_PlayerName)
, m_ClientHandle( a_Client )
, m_pState( new sPlayerState )
{
- m_EntityType = E_PLAYER;
+ m_EntityType = eEntityType_Player;
SetMaxHealth(20);
SetMaxFoodLevel(125);
m_Inventory = new cSurvivalInventory( this );