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authormadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-08-03 13:53:11 +0200
committermadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-08-03 13:53:11 +0200
commit2a72c5c8384d23cad054058ba0066ef5b163694e (patch)
tree035c11a464a7e1a6c3ce3d5caf01ccdbd9e62aa7 /source/cPlugin.cpp
parentRemoved the DeNotcher project, as it's no longer needed and won't even compile (diff)
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Diffstat (limited to '')
-rw-r--r--source/cPlugin.cpp240
1 files changed, 220 insertions, 20 deletions
diff --git a/source/cPlugin.cpp b/source/cPlugin.cpp
index 61471d8f0..9a963f3f2 100644
--- a/source/cPlugin.cpp
+++ b/source/cPlugin.cpp
@@ -24,57 +24,253 @@ cPlugin::~cPlugin()
// return false;
// }
+
+
+
+
void cPlugin::Tick(float a_Dt)
{
- (void)a_Dt;
+ UNUSED(a_Dt);
}
-bool cPlugin::OnBlockPlace( cPacket_BlockPlace* a_PacketData, cPlayer* a_Player )
+
+
+
+
+bool cPlugin::OnBlockPlace(cPacket_BlockPlace * a_PacketData, cPlayer * a_Player)
{
- (void)a_PacketData;
- (void)a_Player;
+ UNUSED(a_PacketData);
+ UNUSED(a_Player);
return false;
}
-bool cPlugin::OnCollectItem( cPickup* a_Pickup, cPlayer* a_Player )
+
+
+
+
+bool cPlugin::OnBlockDig(cPacket_BlockDig * a_PacketData, cPlayer * a_Player, cItem * a_PickupItem)
{
- (void)a_Pickup;
- (void)a_Player;
+ UNUSED(a_PacketData);
+ UNUSED(a_Player);
+ UNUSED(a_PickupItem);
return false;
}
-bool cPlugin::OnDisconnect(const AString & a_Reason, cPlayer* a_Player )
+
+
+
+
+bool cPlugin::OnCollectItem(cPickup * a_Pickup, cPlayer * a_Player)
{
- (void)a_Reason;
- (void)a_Player;
+ UNUSED(a_Pickup);
+ UNUSED(a_Player);
return false;
}
-bool cPlugin::OnChat( const char* a_Chat, cPlayer* a_Player )
+
+
+
+
+bool cPlugin::OnDisconnect(const AString & a_Reason, cPlayer * a_Player)
{
- (void)a_Chat;
- (void)a_Player;
+ UNUSED(a_Reason);
+ UNUSED(a_Player);
return false;
}
-bool cPlugin::OnLogin( cPacket_Login* a_PacketData )
+
+
+
+
+bool cPlugin::OnChat(const char * a_Chat, cPlayer * a_Player)
{
- (void)a_PacketData;
+ UNUSED(a_Chat);
+ UNUSED(a_Player);
return false;
}
-void cPlugin::OnPlayerSpawn( cPlayer* a_Player )
+
+
+
+
+bool cPlugin::OnLogin(cPacket_Login * a_PacketData)
{
- (void)a_Player;
+ UNUSED(a_PacketData);
+ return false;
}
-bool cPlugin::OnPlayerJoin( cPlayer* a_Player )
+
+
+
+
+void cPlugin::OnPlayerSpawn(cPlayer * a_Player)
{
- (void)a_Player;
+ UNUSED(a_Player);
+}
+
+
+
+
+
+bool cPlugin::OnPlayerJoin(cPlayer * a_Player)
+{
+ UNUSED(a_Player);
return false;
}
-void cPlugin::AddCommand( std::string & a_Command, std::string & a_Description, std::string & a_Permission )
+
+
+
+
+void cPlugin::OnPlayerMove(cPlayer * a_Player)
+{
+ UNUSED(a_Player);
+}
+
+
+
+
+
+void cPlugin::OnTakeDamage(cPawn * a_Pawn, TakeDamageInfo * a_TakeDamageInfo)
+{
+ UNUSED(a_Pawn);
+ UNUSED(a_TakeDamageInfo);
+}
+
+
+
+
+
+bool cPlugin::OnKilled(cPawn * a_Killed, cEntity * a_Killer)
+{
+ UNUSED(a_Killed);
+ UNUSED(a_Killer);
+ return false;
+}
+
+
+
+
+
+void cPlugin::OnChunkGenerated(cWorld * a_World, int a_ChunkX, int a_ChunkZ)
+{
+ UNUSED(a_World);
+ UNUSED(a_ChunkX);
+ UNUSED(a_ChunkZ);
+}
+
+
+
+
+
+bool cPlugin::OnChunkGenerating(cWorld * a_World, int a_ChunkX, int a_ChunkZ, cLuaChunk * a_pLuaChunk)
+{
+ UNUSED(a_World);
+ UNUSED(a_ChunkX);
+ UNUSED(a_ChunkZ);
+ UNUSED(a_pLuaChunk);
+ return false;
+}
+
+
+
+
+
+bool cPlugin::OnPreCrafting(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe)
+{
+ UNUSED(a_Player);
+ UNUSED(a_Grid);
+ UNUSED(a_Recipe);
+ return false;
+}
+
+
+
+
+
+bool cPlugin::OnCraftingNoRecipe(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe)
+{
+ UNUSED(a_Player);
+ UNUSED(a_Grid);
+ UNUSED(a_Recipe);
+ return false;
+}
+
+
+
+
+
+bool cPlugin::OnPostCrafting(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe)
+{
+ UNUSED(a_Player);
+ UNUSED(a_Grid);
+ UNUSED(a_Recipe);
+ return false;
+}
+
+
+
+
+
+bool cPlugin::OnBlockToPickup(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, const cPlayer * a_Player, const cItem & a_EquippedItem, cItems & a_Pickups)
+{
+ UNUSED(a_BlockType);
+ UNUSED(a_BlockMeta);
+ UNUSED(a_Player);
+ UNUSED(a_EquippedItem);
+ UNUSED(a_Pickups);
+ return false;
+}
+
+
+
+
+
+bool cPlugin::OnWeatherChanged(cWorld * a_World)
+{
+ UNUSED(a_World);
+ return false;
+}
+
+
+
+
+
+bool cPlugin::OnUpdatingSign(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4)
+{
+ UNUSED(a_World);
+ UNUSED(a_BlockX);
+ UNUSED(a_BlockY);
+ UNUSED(a_BlockZ);
+ UNUSED(a_Line1);
+ UNUSED(a_Line2);
+ UNUSED(a_Line3);
+ UNUSED(a_Line4);
+ return false;
+}
+
+
+
+
+
+bool cPlugin::OnUpdatedSign(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4)
+{
+ UNUSED(a_World);
+ UNUSED(a_BlockX);
+ UNUSED(a_BlockY);
+ UNUSED(a_BlockZ);
+ UNUSED(a_Line1);
+ UNUSED(a_Line2);
+ UNUSED(a_Line3);
+ UNUSED(a_Line4);
+ return false;
+}
+
+
+
+
+
+void cPlugin::AddCommand(const AString & a_Command, const AString & a_Description, const AString & a_Permission)
{
CommandStruct Command;
Command.Command = a_Command;
@@ -82,3 +278,7 @@ void cPlugin::AddCommand( std::string & a_Command, std::string & a_Description,
Command.Permission = a_Permission;
m_Commands.push_back( Command );
}
+
+
+
+