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author | cedeel@gmail.com <cedeel@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-06-14 15:06:06 +0200 |
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committer | cedeel@gmail.com <cedeel@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-06-14 15:06:06 +0200 |
commit | 92c59963f82f81aa3202657e7fdbb2592924ede3 (patch) | |
tree | b7eb2474528a4998fa102e3ec9119b908cee08b4 /source/cRoot.h | |
parent | Added HOOK_WEATHER_CHANGE. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | source/cRoot.h | 218 |
1 files changed, 109 insertions, 109 deletions
diff --git a/source/cRoot.h b/source/cRoot.h index 7b0a7ea18..21bd39f7d 100644 --- a/source/cRoot.h +++ b/source/cRoot.h @@ -1,109 +1,109 @@ -
-#pragma once
-
-
-
-
-#include "cAuthenticator.h"
-
-
-
-
-
-class cThread;
-class cMonsterConfig;
-class cGroupManager;
-class cCraftingRecipes;
-class cFurnaceRecipe;
-class cWebAdmin;
-class cPluginManager;
-class cServer;
-class cWorld;
-class cPlayer;
-typedef cItemCallback<cPlayer> cPlayerListCallback;
-typedef cItemCallback<cWorld> cWorldListCallback;
-
-
-
-
-
-class cRoot //tolua_export
-{ //tolua_export
-public:
- static cRoot* Get() { return s_Root; } //tolua_export
-
- cRoot(void);
- ~cRoot();
-
- void Start(void);
-
- cServer * GetServer(void) { return m_Server; } //tolua_export
- cWorld * GetDefaultWorld(void); //tolua_export
- cWorld * GetWorld(const AString & a_WorldName); //tolua_export
-
- /// Calls the callback for each world; returns true if the callback didn't abort (return true)
- bool ForEachWorld(cWorldListCallback & a_Callback); // >> Exported in ManualBindings <<
-
- cMonsterConfig * GetMonsterConfig() { return m_MonsterConfig; }
-
- cGroupManager * GetGroupManager (void) { return m_GroupManager; } // tolua_export
- cCraftingRecipes * GetCraftingRecipes(void) { return m_CraftingRecipes; } // tolua_export
- cFurnaceRecipe * GetFurnaceRecipe (void) { return m_FurnaceRecipe; } // tolua_export
- cWebAdmin * GetWebAdmin (void) { return m_WebAdmin; } // tolua_export
- cPluginManager * GetPluginManager (void) { return m_PluginManager; } // tolua_export
- cAuthenticator & GetAuthenticator (void) { return m_Authenticator; }
-
- void ServerCommand(const char* a_Cmd ); //tolua_export
-
- void KickUser(int a_ClientID, const AString & a_Reason); // Kicks the user, no matter in what world they are. Used from cAuthenticator
- void AuthenticateUser(int a_ClientID); // Called by cAuthenticator to auth the specified user
-
- void TickWorlds( float a_Dt );
-
- /// Returns the number of chunks loaded
- int GetTotalChunkCount(void); // tolua_export
-
- /// Saves all chunks in all worlds
- void SaveAllChunks(void);
-
- /// Calls the callback for each player in all worlds
- bool ForEachPlayer(cPlayerListCallback & a_Callback);
-
-private:
- void LoadGlobalSettings();
-
- /// Loads the worlds from settings.ini, creates the worldmap
- void LoadWorlds(void);
-
- /// Starts each world's life
- void StartWorlds(void);
-
- void UnloadWorlds(void);
-
- cServer * m_Server;
- cMonsterConfig * m_MonsterConfig;
-
- cGroupManager * m_GroupManager;
- cCraftingRecipes * m_CraftingRecipes;
- cFurnaceRecipe * m_FurnaceRecipe;
- cWebAdmin * m_WebAdmin;
- cPluginManager * m_PluginManager;
- cAuthenticator m_Authenticator;
-
- cMCLogger * m_Log;
-
- bool m_bStop;
- bool m_bRestart;
-
- struct sRootState;
- sRootState* m_pState;
-
- cThread* m_InputThread;
- static void InputThread(void* a_Params);
-
- static cRoot* s_Root;
-}; //tolua_export
-
-
-
-
+ +#pragma once + + + + +#include "cAuthenticator.h" + + + + + +class cThread; +class cMonsterConfig; +class cGroupManager; +class cCraftingRecipes; +class cFurnaceRecipe; +class cWebAdmin; +class cPluginManager; +class cServer; +class cWorld; +class cPlayer; +typedef cItemCallback<cPlayer> cPlayerListCallback; +typedef cItemCallback<cWorld> cWorldListCallback; + + + + + +class cRoot //tolua_export +{ //tolua_export +public: + static cRoot* Get() { return s_Root; } //tolua_export + + cRoot(void); + ~cRoot(); + + void Start(void); + + cServer * GetServer(void) { return m_Server; } //tolua_export + cWorld * GetDefaultWorld(void); //tolua_export + cWorld * GetWorld(const AString & a_WorldName); //tolua_export + + /// Calls the callback for each world; returns true if the callback didn't abort (return true) + bool ForEachWorld(cWorldListCallback & a_Callback); // >> Exported in ManualBindings << + + cMonsterConfig * GetMonsterConfig() { return m_MonsterConfig; } + + cGroupManager * GetGroupManager (void) { return m_GroupManager; } // tolua_export + cCraftingRecipes * GetCraftingRecipes(void) { return m_CraftingRecipes; } // tolua_export + cFurnaceRecipe * GetFurnaceRecipe (void) { return m_FurnaceRecipe; } // tolua_export + cWebAdmin * GetWebAdmin (void) { return m_WebAdmin; } // tolua_export + cPluginManager * GetPluginManager (void) { return m_PluginManager; } // tolua_export + cAuthenticator & GetAuthenticator (void) { return m_Authenticator; } + + void ServerCommand(const char* a_Cmd ); //tolua_export + + void KickUser(int a_ClientID, const AString & a_Reason); // Kicks the user, no matter in what world they are. Used from cAuthenticator + void AuthenticateUser(int a_ClientID); // Called by cAuthenticator to auth the specified user + + void TickWorlds( float a_Dt ); + + /// Returns the number of chunks loaded + int GetTotalChunkCount(void); // tolua_export + + /// Saves all chunks in all worlds + void SaveAllChunks(void); + + /// Calls the callback for each player in all worlds + bool ForEachPlayer(cPlayerListCallback & a_Callback); + +private: + void LoadGlobalSettings(); + + /// Loads the worlds from settings.ini, creates the worldmap + void LoadWorlds(void); + + /// Starts each world's life + void StartWorlds(void); + + void UnloadWorlds(void); + + cServer * m_Server; + cMonsterConfig * m_MonsterConfig; + + cGroupManager * m_GroupManager; + cCraftingRecipes * m_CraftingRecipes; + cFurnaceRecipe * m_FurnaceRecipe; + cWebAdmin * m_WebAdmin; + cPluginManager * m_PluginManager; + cAuthenticator m_Authenticator; + + cMCLogger * m_Log; + + bool m_bStop; + bool m_bRestart; + + struct sRootState; + sRootState* m_pState; + + cThread* m_InputThread; + static void InputThread(void* a_Params); + + static cRoot* s_Root; +}; //tolua_export + + + + |