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authorcedeel@gmail.com <cedeel@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-06-14 15:06:06 +0200
committercedeel@gmail.com <cedeel@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-06-14 15:06:06 +0200
commit92c59963f82f81aa3202657e7fdbb2592924ede3 (patch)
treeb7eb2474528a4998fa102e3ec9119b908cee08b4 /source/cSheep.cpp
parentAdded HOOK_WEATHER_CHANGE. (diff)
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Diffstat (limited to '')
-rw-r--r--source/cSheep.cpp130
1 files changed, 65 insertions, 65 deletions
diff --git a/source/cSheep.cpp b/source/cSheep.cpp
index 921cd2d28..c9fed280a 100644
--- a/source/cSheep.cpp
+++ b/source/cSheep.cpp
@@ -1,65 +1,65 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "cSheep.h"
-
-
-
-
-
-//Todo: Implement color
-
-
-
-
-
-cSheep::cSheep(void) :
- m_IsSheared(false),
- m_WoolColor(0) // TODO: E_META_WOOL_WHITE
-{
- m_MobType = 91;
- GetMonsterConfig("Sheep");
-}
-
-
-
-
-
-cSheep::~cSheep()
-{
-}
-
-
-
-
-
-bool cSheep::IsA( const char* a_EntityType )
-{
- if (strcmp( a_EntityType, "cSheep" ) == 0)
- {
- return true;
- }
- return cMonster::IsA( a_EntityType );
-}
-
-
-
-
-
-void cSheep::KilledBy( cEntity* a_Killer )
-{
- // TODO: Check whether it is sheared
- // TODO: Check color
-
- if (!m_IsSheared)
- {
- cItems Drops;
- Drops.push_back(cItem(E_ITEM_WHITE_CLOTH, 1, m_WoolColor));
- m_World->SpawnItemPickups(Drops, m_Pos.x, m_Pos.y, m_Pos.z);
- }
-
- cMonster::KilledBy( a_Killer );
-}
-
-
-
+
+#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
+
+#include "cSheep.h"
+
+
+
+
+
+//Todo: Implement color
+
+
+
+
+
+cSheep::cSheep(void) :
+ m_IsSheared(false),
+ m_WoolColor(0) // TODO: E_META_WOOL_WHITE
+{
+ m_MobType = 91;
+ GetMonsterConfig("Sheep");
+}
+
+
+
+
+
+cSheep::~cSheep()
+{
+}
+
+
+
+
+
+bool cSheep::IsA( const char* a_EntityType )
+{
+ if (strcmp( a_EntityType, "cSheep" ) == 0)
+ {
+ return true;
+ }
+ return cMonster::IsA( a_EntityType );
+}
+
+
+
+
+
+void cSheep::KilledBy( cEntity* a_Killer )
+{
+ // TODO: Check whether it is sheared
+ // TODO: Check color
+
+ if (!m_IsSheared)
+ {
+ cItems Drops;
+ Drops.push_back(cItem(E_ITEM_WHITE_CLOTH, 1, m_WoolColor));
+ m_World->SpawnItemPickups(Drops, m_Pos.x, m_Pos.y, m_Pos.z);
+ }
+
+ cMonster::KilledBy( a_Killer );
+}
+
+
+