summaryrefslogtreecommitdiffstats
path: root/source/cSocket.cpp
diff options
context:
space:
mode:
authorcedeel@gmail.com <cedeel@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-06-14 15:06:06 +0200
committercedeel@gmail.com <cedeel@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-06-14 15:06:06 +0200
commit92c59963f82f81aa3202657e7fdbb2592924ede3 (patch)
treeb7eb2474528a4998fa102e3ec9119b908cee08b4 /source/cSocket.cpp
parentAdded HOOK_WEATHER_CHANGE. (diff)
downloadcuberite-92c59963f82f81aa3202657e7fdbb2592924ede3.tar
cuberite-92c59963f82f81aa3202657e7fdbb2592924ede3.tar.gz
cuberite-92c59963f82f81aa3202657e7fdbb2592924ede3.tar.bz2
cuberite-92c59963f82f81aa3202657e7fdbb2592924ede3.tar.lz
cuberite-92c59963f82f81aa3202657e7fdbb2592924ede3.tar.xz
cuberite-92c59963f82f81aa3202657e7fdbb2592924ede3.tar.zst
cuberite-92c59963f82f81aa3202657e7fdbb2592924ede3.zip
Diffstat (limited to 'source/cSocket.cpp')
-rw-r--r--source/cSocket.cpp708
1 files changed, 354 insertions, 354 deletions
diff --git a/source/cSocket.cpp b/source/cSocket.cpp
index 7fc67e258..09cdfac1d 100644
--- a/source/cSocket.cpp
+++ b/source/cSocket.cpp
@@ -1,354 +1,354 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "cSocket.h"
-#include "packets/cPacket.h"
-
-#ifndef _WIN32
- #include <netdb.h>
- #include <unistd.h>
- #include <arpa/inet.h> //inet_ntoa()
-#else
- #define socklen_t int
-#endif
-
-
-
-
-
-cSocket::cSocket(xSocket a_Socket)
- : m_Socket(a_Socket)
-{
-}
-
-
-
-
-
-cSocket::~cSocket()
-{
- // Do NOT close the socket; this class is an API wrapper, not a RAII!
-}
-
-
-
-
-
-cSocket::operator const cSocket::xSocket() const
-{
- return m_Socket;
-}
-
-
-
-
-
-cSocket::xSocket cSocket::GetSocket() const
-{
- return m_Socket;
-}
-
-
-
-
-
-bool cSocket::IsValid(void) const
-{
- #ifdef _WIN32
- return (m_Socket != INVALID_SOCKET);
- #else // _WIN32
- return (m_Socket >= 0);
- #endif // else _WIN32
-}
-
-
-
-
-
-void cSocket::CloseSocket()
-{
- #ifdef _WIN32
-
- closesocket(m_Socket);
-
- #else // _WIN32
-
- if (shutdown(m_Socket, SHUT_RDWR) != 0)//SD_BOTH);
- {
- LOGWARN("Error on shutting down socket (%s): %s", m_IPString.c_str(), GetLastErrorString().c_str());
- }
- if (close(m_Socket) != 0)
- {
- LOGWARN("Error closing socket (%s): %s", m_IPString.c_str(), GetLastErrorString().c_str());
- }
-
- #endif // else _WIN32
-
- // Invalidate the socket so that this object can be re-used for another connection
- m_Socket = INVALID_SOCKET;
-}
-
-
-
-
-
-AString cSocket::GetErrorString( int a_ErrNo )
-{
- char buffer[ 1024 ];
- AString Out;
-
- #ifdef _WIN32
-
- FormatMessage(FORMAT_MESSAGE_FROM_SYSTEM, NULL, a_ErrNo, 0, buffer, ARRAYCOUNT(buffer), NULL);
- Printf(Out, "%d: %s", a_ErrNo, buffer);
- if (!Out.empty() && (Out[Out.length() - 1] == '\n'))
- {
- Out.erase(Out.length() - 2);
- }
- return Out;
-
- #else // _WIN32
-
- // According to http://linux.die.net/man/3/strerror_r there are two versions of strerror_r():
-
- #if ( _GNU_SOURCE ) // GNU version of strerror_r()
-
- char * res = strerror_r( errno, buffer, ARRAYCOUNT(buffer) );
- if( res != NULL )
- {
- Printf(Out, "%d: %s", a_ErrNo, res);
- return Out;
- }
-
- #else // XSI version of strerror_r():
-
- int res = strerror_r( errno, buffer, ARRAYCOUNT(buffer) );
- if( res == 0 )
- {
- Printf(Out, "%d: %s", a_ErrNo, buffer);
- return Out;
- }
-
- #endif // strerror_r() version
-
- else
- {
- Printf(Out, "Error %d while getting error string for error #%d!", errno, a_ErrNo);
- return Out;
- }
-
- #endif // else _WIN32
-}
-
-
-
-
-int cSocket::GetLastError()
-{
-#ifdef _WIN32
- return WSAGetLastError();
-#else
- return errno;
-#endif
-}
-
-
-
-
-
-int cSocket::SetReuseAddress()
-{
-#ifdef _WIN32
- char yes = 1;
-#else
- int yes = 1;
-#endif
- return setsockopt(m_Socket, SOL_SOCKET, SO_REUSEADDR, &yes, sizeof(int));
-}
-
-
-
-
-
-int cSocket::WSAStartup()
-{
-#ifdef _WIN32
- WSADATA wsaData;
- memset(&wsaData, 0, sizeof(wsaData));
- return ::WSAStartup(MAKEWORD(2, 2),&wsaData);
-#else
- return 0;
-#endif
-}
-
-
-
-
-
-cSocket cSocket::CreateSocket()
-{
- return socket(AF_INET,SOCK_STREAM,0);
-}
-
-
-
-
-
-unsigned long cSocket::INTERNET_ADDRESS_LOCALHOST(void)
-{
- static unsigned long LocalHost = 0;
- if (LocalHost == 0)
- {
- LocalHost = inet_addr("127.0.0.1"); // GCC won't accept this as a global var assignment
- }
- return LocalHost;
-}
-
-
-
-
-
-int cSocket::Bind(SockAddr_In& a_Address)
-{
- sockaddr_in local;
- memset(&local, 0, sizeof(local));
-
- local.sin_family = a_Address.Family;
- local.sin_addr.s_addr = a_Address.Address;
- local.sin_port = htons((u_short)a_Address.Port);
-
- return bind(m_Socket, (sockaddr*)&local, sizeof(local));
-}
-
-
-
-
-
-int cSocket::Listen(int a_Backlog)
-{
- return listen(m_Socket, a_Backlog);
-}
-
-
-
-
-
-cSocket cSocket::Accept()
-{
- sockaddr_in from;
- socklen_t fromlen=sizeof(from);
-
- cSocket SClient = accept(m_Socket, (sockaddr*)&from, &fromlen);
-
- if (from.sin_addr.s_addr && SClient.IsValid()) // Get IP in string form
- {
- SClient.m_IPString = inet_ntoa(from.sin_addr);
- //LOG("cSocket::Accept() %s", SClient.m_IPString);
- }
-
- return SClient;
-}
-
-
-
-
-
-int cSocket::Connect(SockAddr_In & a_Address)
-{
- sockaddr_in local;
-
- local.sin_family = a_Address.Family;
- local.sin_addr.s_addr = a_Address.Address;
- local.sin_port = htons((u_short)a_Address.Port);
-
- return connect(m_Socket, (sockaddr *)&local, sizeof(local));
-}
-
-
-
-
-
-int cSocket::Connect(const AString & a_HostNameOrAddr, unsigned short a_Port)
-{
- // First try IP Address string to hostent conversion, because it's faster
- unsigned long addr = inet_addr(a_HostNameOrAddr.c_str());
- hostent * hp = gethostbyaddr((char*)&addr, sizeof(addr), AF_INET);
- if (hp == NULL)
- {
- // It is not an IP Address string, but rather a regular hostname, resolve:
- hp = gethostbyname(a_HostNameOrAddr.c_str());
- if (hp == NULL)
- {
- LOGWARN("cTCPLink: Could not resolve hostname \"%s\"", a_HostNameOrAddr.c_str());
- CloseSocket();
- return false;
- }
- }
-
- sockaddr_in server;
- server.sin_addr.s_addr = *((unsigned long*)hp->h_addr);
- server.sin_family = AF_INET;
- server.sin_port = htons( (unsigned short)a_Port );
- return connect(m_Socket, (sockaddr *)&server, sizeof(server));
-}
-
-
-
-
-
-int cSocket::Receive(char* a_Buffer, unsigned int a_Length, unsigned int a_Flags)
-{
- return recv(m_Socket, a_Buffer, a_Length, a_Flags);
-}
-
-
-
-
-
-int cSocket::Send(const char * a_Buffer, unsigned int a_Length)
-{
- return send(m_Socket, a_Buffer, a_Length, 0);
-}
-
-
-
-
-
-int cSocket::Send(const cPacket * a_Packet)
-{
- AString Serialized;
- a_Packet->Serialize(Serialized);
- return Send(Serialized.data(), Serialized.size());
-}
-
-
-
-
-
-int cSocket::Send(const cPacket & a_Packet)
-{
- AString Serialized;
- a_Packet.Serialize(Serialized);
- return Send(Serialized.data(), Serialized.size());
-}
-
-
-
-
-
-unsigned short cSocket::GetPort(void) const
-{
- ASSERT(IsValid());
-
- sockaddr_in Addr;
- socklen_t AddrSize = sizeof(Addr);
- if (getsockname(m_Socket, (sockaddr *)&Addr, &AddrSize) != 0)
- {
- return 0;
- }
- return ntohs(Addr.sin_port);
-}
-
-
-
-
+
+#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
+
+#include "cSocket.h"
+#include "packets/cPacket.h"
+
+#ifndef _WIN32
+ #include <netdb.h>
+ #include <unistd.h>
+ #include <arpa/inet.h> //inet_ntoa()
+#else
+ #define socklen_t int
+#endif
+
+
+
+
+
+cSocket::cSocket(xSocket a_Socket)
+ : m_Socket(a_Socket)
+{
+}
+
+
+
+
+
+cSocket::~cSocket()
+{
+ // Do NOT close the socket; this class is an API wrapper, not a RAII!
+}
+
+
+
+
+
+cSocket::operator const cSocket::xSocket() const
+{
+ return m_Socket;
+}
+
+
+
+
+
+cSocket::xSocket cSocket::GetSocket() const
+{
+ return m_Socket;
+}
+
+
+
+
+
+bool cSocket::IsValid(void) const
+{
+ #ifdef _WIN32
+ return (m_Socket != INVALID_SOCKET);
+ #else // _WIN32
+ return (m_Socket >= 0);
+ #endif // else _WIN32
+}
+
+
+
+
+
+void cSocket::CloseSocket()
+{
+ #ifdef _WIN32
+
+ closesocket(m_Socket);
+
+ #else // _WIN32
+
+ if (shutdown(m_Socket, SHUT_RDWR) != 0)//SD_BOTH);
+ {
+ LOGWARN("Error on shutting down socket (%s): %s", m_IPString.c_str(), GetLastErrorString().c_str());
+ }
+ if (close(m_Socket) != 0)
+ {
+ LOGWARN("Error closing socket (%s): %s", m_IPString.c_str(), GetLastErrorString().c_str());
+ }
+
+ #endif // else _WIN32
+
+ // Invalidate the socket so that this object can be re-used for another connection
+ m_Socket = INVALID_SOCKET;
+}
+
+
+
+
+
+AString cSocket::GetErrorString( int a_ErrNo )
+{
+ char buffer[ 1024 ];
+ AString Out;
+
+ #ifdef _WIN32
+
+ FormatMessage(FORMAT_MESSAGE_FROM_SYSTEM, NULL, a_ErrNo, 0, buffer, ARRAYCOUNT(buffer), NULL);
+ Printf(Out, "%d: %s", a_ErrNo, buffer);
+ if (!Out.empty() && (Out[Out.length() - 1] == '\n'))
+ {
+ Out.erase(Out.length() - 2);
+ }
+ return Out;
+
+ #else // _WIN32
+
+ // According to http://linux.die.net/man/3/strerror_r there are two versions of strerror_r():
+
+ #if ( _GNU_SOURCE ) // GNU version of strerror_r()
+
+ char * res = strerror_r( errno, buffer, ARRAYCOUNT(buffer) );
+ if( res != NULL )
+ {
+ Printf(Out, "%d: %s", a_ErrNo, res);
+ return Out;
+ }
+
+ #else // XSI version of strerror_r():
+
+ int res = strerror_r( errno, buffer, ARRAYCOUNT(buffer) );
+ if( res == 0 )
+ {
+ Printf(Out, "%d: %s", a_ErrNo, buffer);
+ return Out;
+ }
+
+ #endif // strerror_r() version
+
+ else
+ {
+ Printf(Out, "Error %d while getting error string for error #%d!", errno, a_ErrNo);
+ return Out;
+ }
+
+ #endif // else _WIN32
+}
+
+
+
+
+int cSocket::GetLastError()
+{
+#ifdef _WIN32
+ return WSAGetLastError();
+#else
+ return errno;
+#endif
+}
+
+
+
+
+
+int cSocket::SetReuseAddress()
+{
+#ifdef _WIN32
+ char yes = 1;
+#else
+ int yes = 1;
+#endif
+ return setsockopt(m_Socket, SOL_SOCKET, SO_REUSEADDR, &yes, sizeof(int));
+}
+
+
+
+
+
+int cSocket::WSAStartup()
+{
+#ifdef _WIN32
+ WSADATA wsaData;
+ memset(&wsaData, 0, sizeof(wsaData));
+ return ::WSAStartup(MAKEWORD(2, 2),&wsaData);
+#else
+ return 0;
+#endif
+}
+
+
+
+
+
+cSocket cSocket::CreateSocket()
+{
+ return socket(AF_INET,SOCK_STREAM,0);
+}
+
+
+
+
+
+unsigned long cSocket::INTERNET_ADDRESS_LOCALHOST(void)
+{
+ static unsigned long LocalHost = 0;
+ if (LocalHost == 0)
+ {
+ LocalHost = inet_addr("127.0.0.1"); // GCC won't accept this as a global var assignment
+ }
+ return LocalHost;
+}
+
+
+
+
+
+int cSocket::Bind(SockAddr_In& a_Address)
+{
+ sockaddr_in local;
+ memset(&local, 0, sizeof(local));
+
+ local.sin_family = a_Address.Family;
+ local.sin_addr.s_addr = a_Address.Address;
+ local.sin_port = htons((u_short)a_Address.Port);
+
+ return bind(m_Socket, (sockaddr*)&local, sizeof(local));
+}
+
+
+
+
+
+int cSocket::Listen(int a_Backlog)
+{
+ return listen(m_Socket, a_Backlog);
+}
+
+
+
+
+
+cSocket cSocket::Accept()
+{
+ sockaddr_in from;
+ socklen_t fromlen=sizeof(from);
+
+ cSocket SClient = accept(m_Socket, (sockaddr*)&from, &fromlen);
+
+ if (from.sin_addr.s_addr && SClient.IsValid()) // Get IP in string form
+ {
+ SClient.m_IPString = inet_ntoa(from.sin_addr);
+ //LOG("cSocket::Accept() %s", SClient.m_IPString);
+ }
+
+ return SClient;
+}
+
+
+
+
+
+int cSocket::Connect(SockAddr_In & a_Address)
+{
+ sockaddr_in local;
+
+ local.sin_family = a_Address.Family;
+ local.sin_addr.s_addr = a_Address.Address;
+ local.sin_port = htons((u_short)a_Address.Port);
+
+ return connect(m_Socket, (sockaddr *)&local, sizeof(local));
+}
+
+
+
+
+
+int cSocket::Connect(const AString & a_HostNameOrAddr, unsigned short a_Port)
+{
+ // First try IP Address string to hostent conversion, because it's faster
+ unsigned long addr = inet_addr(a_HostNameOrAddr.c_str());
+ hostent * hp = gethostbyaddr((char*)&addr, sizeof(addr), AF_INET);
+ if (hp == NULL)
+ {
+ // It is not an IP Address string, but rather a regular hostname, resolve:
+ hp = gethostbyname(a_HostNameOrAddr.c_str());
+ if (hp == NULL)
+ {
+ LOGWARN("cTCPLink: Could not resolve hostname \"%s\"", a_HostNameOrAddr.c_str());
+ CloseSocket();
+ return false;
+ }
+ }
+
+ sockaddr_in server;
+ server.sin_addr.s_addr = *((unsigned long*)hp->h_addr);
+ server.sin_family = AF_INET;
+ server.sin_port = htons( (unsigned short)a_Port );
+ return connect(m_Socket, (sockaddr *)&server, sizeof(server));
+}
+
+
+
+
+
+int cSocket::Receive(char* a_Buffer, unsigned int a_Length, unsigned int a_Flags)
+{
+ return recv(m_Socket, a_Buffer, a_Length, a_Flags);
+}
+
+
+
+
+
+int cSocket::Send(const char * a_Buffer, unsigned int a_Length)
+{
+ return send(m_Socket, a_Buffer, a_Length, 0);
+}
+
+
+
+
+
+int cSocket::Send(const cPacket * a_Packet)
+{
+ AString Serialized;
+ a_Packet->Serialize(Serialized);
+ return Send(Serialized.data(), Serialized.size());
+}
+
+
+
+
+
+int cSocket::Send(const cPacket & a_Packet)
+{
+ AString Serialized;
+ a_Packet.Serialize(Serialized);
+ return Send(Serialized.data(), Serialized.size());
+}
+
+
+
+
+
+unsigned short cSocket::GetPort(void) const
+{
+ ASSERT(IsValid());
+
+ sockaddr_in Addr;
+ socklen_t AddrSize = sizeof(Addr);
+ if (getsockname(m_Socket, (sockaddr *)&Addr, &AddrSize) != 0)
+ {
+ return 0;
+ }
+ return ntohs(Addr.sin_port);
+}
+
+
+
+