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authorcedeel@gmail.com <cedeel@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-06-14 15:06:06 +0200
committercedeel@gmail.com <cedeel@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-06-14 15:06:06 +0200
commit92c59963f82f81aa3202657e7fdbb2592924ede3 (patch)
treeb7eb2474528a4998fa102e3ec9119b908cee08b4 /source/cSquid.cpp
parentAdded HOOK_WEATHER_CHANGE. (diff)
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Diffstat (limited to 'source/cSquid.cpp')
-rw-r--r--source/cSquid.cpp118
1 files changed, 59 insertions, 59 deletions
diff --git a/source/cSquid.cpp b/source/cSquid.cpp
index 52c0cbf30..735df1be0 100644
--- a/source/cSquid.cpp
+++ b/source/cSquid.cpp
@@ -1,60 +1,60 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "cSquid.h"
-#include "Vector3d.h"
-
-
-
-
-
-cSquid::cSquid()
-{
- m_MobType = 94;
- GetMonsterConfig("Squid");
- m_NoWater = 0.f;
-}
-
-cSquid::~cSquid()
-{
-
-}
-
-bool cSquid::IsA( const char* a_EntityType )
-{
- if( strcmp( a_EntityType, "cSquid" ) == 0 ) return true;
- return cMonster::IsA( a_EntityType );
-}
-
-
-
-
-
-void cSquid::KilledBy( cEntity* a_Killer )
-{
- // Drops 0-3 Ink Sacs
- cItems Drops;
- AddRandomDropItem(Drops, 0, 3, E_ITEM_DYE, E_META_DYE_BLACK);
- m_World->SpawnItemPickups(Drops, m_Pos.x, m_Pos.y, m_Pos.z);
-
- cMonster::KilledBy( a_Killer );
-}
-
-
-
-
-
-void cSquid::Tick(float a_Dt)
-{
- cPassiveMonster::Tick(a_Dt);
-
- Vector3d Pos = GetPosition();
-
-
- //TODO Not a real behavior, but cool :D
- if(!IsBlockWater(GetWorld()->GetBlock((int) Pos.x, (int) Pos.y, (int) Pos.z)) && GetMetaData() != BURNING)
- {
- SetMetaData(BURNING);
- }
-
+
+#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
+
+#include "cSquid.h"
+#include "Vector3d.h"
+
+
+
+
+
+cSquid::cSquid()
+{
+ m_MobType = 94;
+ GetMonsterConfig("Squid");
+ m_NoWater = 0.f;
+}
+
+cSquid::~cSquid()
+{
+
+}
+
+bool cSquid::IsA( const char* a_EntityType )
+{
+ if( strcmp( a_EntityType, "cSquid" ) == 0 ) return true;
+ return cMonster::IsA( a_EntityType );
+}
+
+
+
+
+
+void cSquid::KilledBy( cEntity* a_Killer )
+{
+ // Drops 0-3 Ink Sacs
+ cItems Drops;
+ AddRandomDropItem(Drops, 0, 3, E_ITEM_DYE, E_META_DYE_BLACK);
+ m_World->SpawnItemPickups(Drops, m_Pos.x, m_Pos.y, m_Pos.z);
+
+ cMonster::KilledBy( a_Killer );
+}
+
+
+
+
+
+void cSquid::Tick(float a_Dt)
+{
+ cPassiveMonster::Tick(a_Dt);
+
+ Vector3d Pos = GetPosition();
+
+
+ //TODO Not a real behavior, but cool :D
+ if(!IsBlockWater(GetWorld()->GetBlock((int) Pos.x, (int) Pos.y, (int) Pos.z)) && GetMetaData() != BURNING)
+ {
+ SetMetaData(BURNING);
+ }
+
} \ No newline at end of file