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authorfaketruth <faketruth@0a769ca7-a7f5-676a-18bf-c427514a06d6>2011-10-31 01:52:20 +0100
committerfaketruth <faketruth@0a769ca7-a7f5-676a-18bf-c427514a06d6>2011-10-31 01:52:20 +0100
commite2f1cf51c759f0c70bc1dc9f1db3a8575e1db10f (patch)
tree2519b9736038f7d5374719122b4ba7937d2e309c /source/cWebAdmin.cpp
parentput the timer and quicksort functions into their own files. Made a few changes to the converter. Converter doesn't understand Entity tags and some chunks cause it to segfault for a currently unknown reason. (diff)
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Diffstat (limited to '')
-rw-r--r--source/cWebAdmin.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/cWebAdmin.cpp b/source/cWebAdmin.cpp
index d6881c55f..03775ee3f 100644
--- a/source/cWebAdmin.cpp
+++ b/source/cWebAdmin.cpp
@@ -114,7 +114,7 @@ void cWebAdmin::Request_Handler(webserver::http_request* r)
Content += "</p>";
Content += "<h4>Players:</h4><p>";
- cWorld* World = cRoot::Get()->GetWorld();
+ cWorld* World = cRoot::Get()->GetWorld(); // TODO - Create a list of worlds and players
cWorld::PlayerList PlayerList = World->GetAllPlayers();
for( cWorld::PlayerList::iterator itr = PlayerList.begin(); itr != PlayerList.end(); ++itr )
{