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authormadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-08-19 21:42:32 +0200
committermadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-08-19 21:42:32 +0200
commit427e582d5fcbd5025a81a4e89ccada47877ccc64 (patch)
tree1196585a1a6fdc39c6a05aa117cfa2766f7dca2f /source/cWorld.cpp
parentAndroid: Do not create an input thread for Android (diff)
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Diffstat (limited to 'source/cWorld.cpp')
-rw-r--r--source/cWorld.cpp77
1 files changed, 74 insertions, 3 deletions
diff --git a/source/cWorld.cpp b/source/cWorld.cpp
index 6b2bb971d..27db76491 100644
--- a/source/cWorld.cpp
+++ b/source/cWorld.cpp
@@ -1300,6 +1300,78 @@ void cWorld::BroadcastEntityEquipment(const cEntity & a_Entity, short a_SlotNum,
+void cWorld::BroadcastTeleportEntity(const cEntity & a_Entity, const cClientHandle * a_Exclude)
+{
+ cCSLock Lock(m_CSPlayers);
+ for (cPlayerList::iterator itr = m_Players.begin(); itr != m_Players.end(); ++itr)
+ {
+ cClientHandle * ch = (*itr)->GetClientHandle();
+ if ((ch == a_Exclude) || (ch == NULL) || !ch->IsLoggedIn() || ch->IsDestroyed())
+ {
+ continue;
+ }
+ ch->SendTeleportEntity(a_Entity);
+ }
+}
+
+
+
+
+
+void cWorld::BroadcastRelEntMoveLook(const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ, const cClientHandle * a_Exclude)
+{
+ m_ChunkMap->BroadcastRelEntMoveLook(a_Entity, a_RelX, a_RelY, a_RelZ, a_Exclude);
+}
+
+
+
+
+
+void cWorld::BroadcastRelEntMove(const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ, const cClientHandle * a_Exclude)
+{
+ m_ChunkMap->BroadcastRelEntMove(a_Entity, a_RelX, a_RelY, a_RelZ, a_Exclude);
+}
+
+
+
+
+
+void cWorld::BroadcastEntLook(const cEntity & a_Entity, const cClientHandle * a_Exclude)
+{
+ m_ChunkMap->BroadcastEntLook(a_Entity, a_Exclude);
+}
+
+
+
+
+
+void cWorld::BroadcastEntHeadLook(const cEntity & a_Entity, const cClientHandle * a_Exclude)
+{
+ m_ChunkMap->BroadcastEntHeadLook(a_Entity, a_Exclude);
+}
+
+
+
+
+
+void cWorld::BroadcastBlockAction(int a_BlockX, int a_BlockY, int a_BlockZ, char a_Byte1, char a_Byte2, const cClientHandle * a_Exclude)
+{
+ m_ChunkMap->BroadcastBlockAction(a_BlockX, a_BlockY, a_BlockZ, a_Byte1, a_Byte2, a_Exclude);
+}
+
+
+
+
+
+void cWorld::BroadcastDestroyEntity(const cEntity & a_Entity, const cClientHandle * a_Exclude)
+{
+ m_ChunkMap->BroadcastDestroyEntity(a_Entity, a_Exclude);
+}
+
+
+
+
+
void cWorld::MarkChunkDirty (int a_ChunkX, int a_ChunkY, int a_ChunkZ)
{
m_ChunkMap->MarkChunkDirty (a_ChunkX, a_ChunkY, a_ChunkZ);
@@ -1561,13 +1633,12 @@ void cWorld::SendPlayerList(cPlayer * a_DestPlayer)
{
// Sends the playerlist to a_DestPlayer
cCSLock Lock(m_CSPlayers);
- for ( cPlayerList::iterator itr = m_Players.begin(); itr != m_Players.end(); ++itr)
+ for (cPlayerList::iterator itr = m_Players.begin(); itr != m_Players.end(); ++itr)
{
cClientHandle * ch = (*itr)->GetClientHandle();
if ((ch != NULL) && !ch->IsDestroyed())
{
- cPacket_PlayerListItem PlayerListItem((*itr)->GetColor() + (*itr)->GetName(), true, (*itr)->GetClientHandle()->GetPing());
- a_DestPlayer->GetClientHandle()->Send( PlayerListItem );
+ a_DestPlayer->GetClientHandle()->SendPlayerListItem(*(*itr));
}
}
}