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author | faketruth <faketruth@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2011-10-03 20:41:19 +0200 |
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committer | faketruth <faketruth@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2011-10-03 20:41:19 +0200 |
commit | 386d58b5862d8b76925c6523721594887606e82a (patch) | |
tree | ef073e7a843f4b75a4008d4b7383f7cdf08ceee5 /source/packets/cPacket.h | |
parent | Visual Studio 2010 solution and project files (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | source/packets/cPacket.h | 56 |
1 files changed, 56 insertions, 0 deletions
diff --git a/source/packets/cPacket.h b/source/packets/cPacket.h new file mode 100644 index 000000000..3cab5f222 --- /dev/null +++ b/source/packets/cPacket.h @@ -0,0 +1,56 @@ +#pragma once
+
+#include "cSocket.h"
+#ifdef _WIN32
+#include <xstring>
+#else
+#include <cstring> // Silly Linux doesn't have xstring...
+#include <string>
+#include <cstdio>
+#endif
+
+class cSocket;
+class cPacket
+{
+public:
+ cPacket()
+ : m_PacketID( 0 )
+ {}
+ virtual ~cPacket() {}
+
+ virtual bool Parse( cSocket & a_Socket) { a_Socket=0; printf("ERROR: Undefined NEW Parse function %x\n", m_PacketID ); return false; }
+ virtual bool Send( cSocket & a_Socket) { a_Socket=0; printf("ERROR: Undefined NEW Send function %x\n", m_PacketID ); return false; }
+ virtual cPacket* Clone() const = 0;
+
+ unsigned char m_PacketID;
+ cSocket m_Socket; // Current socket being used
+protected:
+ bool ReadString ( std::string & a_OutString );
+ bool ReadString16( std::string & a_OutString );
+ bool ReadShort ( short & a_Short );
+ bool ReadInteger(int & a_OutInteger );
+ bool ReadInteger(unsigned int & a_OutInteger );
+ bool ReadFloat ( float & a_OutFloat );
+ bool ReadDouble ( double & a_OutDouble );
+ bool ReadByte ( char & a_OutByte );
+ bool ReadByte ( unsigned char & a_OutByte );
+ bool ReadLong ( long long & a_OutLong );
+ bool ReadBool ( bool & a_OutBool );
+
+ void AppendString ( std::string & a_String, char* a_Dst, unsigned int & a_Iterator );
+ void AppendString16 ( std::string & a_String, char* a_Dst, unsigned int & a_Iterator );
+ void AppendShort ( short a_Short, char* a_Dst, unsigned int & a_Iterator );
+ void AppendShort ( unsigned short a_Short, char* a_Dst, unsigned int & a_Iterator );
+ void AppendInteger ( int a_Integer, char* a_Dst, unsigned int & a_Iterator );
+ void AppendInteger ( unsigned int a_Integer, char* a_Dst, unsigned int & a_Iterator );
+ void AppendFloat ( float a_Float, char* a_Dst, unsigned int & a_Iterator );
+ void AppendDouble ( double & a_Double, char* a_Dst, unsigned int & a_Iterator );
+ void AppendByte ( char a_Byte, char* a_Dst, unsigned int & a_Iterator );
+ void AppendLong ( long long & a_Long, char* a_Dst, unsigned int & a_Iterator );
+ void AppendBool ( bool a_Bool, char* a_Dst, unsigned int & a_Iterator );
+ void AppendData ( char* a_Data, unsigned int a_Size, char* a_Dst, unsigned int & a_Iterator );
+
+public:
+ static int SendData( SOCKET a_Socket, const char* a_Message, unsigned int a_Size, int a_Options );
+ static int RecvAll( SOCKET a_Socket, char* a_Data, unsigned int a_Size, int a_Options );
+};
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