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authorfaketruth <faketruth@0a769ca7-a7f5-676a-18bf-c427514a06d6>2011-10-03 20:41:19 +0200
committerfaketruth <faketruth@0a769ca7-a7f5-676a-18bf-c427514a06d6>2011-10-03 20:41:19 +0200
commit386d58b5862d8b76925c6523721594887606e82a (patch)
treeef073e7a843f4b75a4008d4b7383f7cdf08ceee5 /source/packets/cPacket_InventorySlot.h
parentVisual Studio 2010 solution and project files (diff)
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-rw-r--r--source/packets/cPacket_InventorySlot.h34
1 files changed, 34 insertions, 0 deletions
diff --git a/source/packets/cPacket_InventorySlot.h b/source/packets/cPacket_InventorySlot.h
new file mode 100644
index 000000000..95711c98d
--- /dev/null
+++ b/source/packets/cPacket_InventorySlot.h
@@ -0,0 +1,34 @@
+#pragma once
+
+#include "cPacket.h"
+#include "PacketID.h"
+
+class cPacket_InventorySlot : public cPacket // Set item [S -> C] ?
+{
+public:
+ cPacket_InventorySlot()
+ : m_WindowID( 0 )
+ , m_SlotNum( 0 )
+ , m_ItemID( 0 )
+ , m_ItemCount( 0 )
+ , m_ItemUses( 0 )
+ { m_PacketID = E_INVENTORY_SLOT; }
+ virtual cPacket* Clone() const { return new cPacket_InventorySlot(*this); }
+
+ bool Send(cSocket & a_Socket);
+
+ char m_WindowID;
+ short m_SlotNum; // Slot
+ // 0 = craft result
+ // 1-4 = crafting table
+ // 5-8 = armor
+ // 9-35 = inventory
+ // 36-44 = Hot bar
+
+ // Below = item
+ short m_ItemID; // if this is -1 the next stuff dont exist
+ char m_ItemCount;
+ short m_ItemUses;
+
+ static const unsigned int c_Size = 1 + 1 + 2 + 2; // Minimal size ( +1+1 = max)
+}; \ No newline at end of file