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author | cedeel@gmail.com <cedeel@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-06-14 15:06:06 +0200 |
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committer | cedeel@gmail.com <cedeel@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-06-14 15:06:06 +0200 |
commit | 92c59963f82f81aa3202657e7fdbb2592924ede3 (patch) | |
tree | b7eb2474528a4998fa102e3ec9119b908cee08b4 /source/packets/cPacket_NamedEntitySpawn.cpp | |
parent | Added HOOK_WEATHER_CHANGE. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | source/packets/cPacket_NamedEntitySpawn.cpp | 68 |
1 files changed, 34 insertions, 34 deletions
diff --git a/source/packets/cPacket_NamedEntitySpawn.cpp b/source/packets/cPacket_NamedEntitySpawn.cpp index 8b4b912d8..798376372 100644 --- a/source/packets/cPacket_NamedEntitySpawn.cpp +++ b/source/packets/cPacket_NamedEntitySpawn.cpp @@ -1,34 +1,34 @@ -
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "cPacket_NamedEntitySpawn.h"
-
-
-
-
-
-void cPacket_NamedEntitySpawn::Serialize(AString & a_Data) const
-{
- short CurrentItem = m_CurrentItem;
- ASSERT(CurrentItem >= 0);
- if (CurrentItem <= 0)
- {
- CurrentItem = 0;
- // Fix, to make sure no invalid values are sent.
- // WARNING: HERE ITS 0, BUT IN EQUIP PACKET ITS -1 !!
- }
-
- AppendByte (a_Data, m_PacketID);
- AppendInteger (a_Data, m_UniqueID);
- AppendString16(a_Data, m_PlayerName);
- AppendInteger (a_Data, m_PosX);
- AppendInteger (a_Data, m_PosY);
- AppendInteger (a_Data, m_PosZ);
- AppendByte (a_Data, m_Rotation);
- AppendByte (a_Data, m_Pitch);
- AppendShort (a_Data, CurrentItem);
-}
-
-
-
-
+ +#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules + +#include "cPacket_NamedEntitySpawn.h" + + + + + +void cPacket_NamedEntitySpawn::Serialize(AString & a_Data) const +{ + short CurrentItem = m_CurrentItem; + ASSERT(CurrentItem >= 0); + if (CurrentItem <= 0) + { + CurrentItem = 0; + // Fix, to make sure no invalid values are sent. + // WARNING: HERE ITS 0, BUT IN EQUIP PACKET ITS -1 !! + } + + AppendByte (a_Data, m_PacketID); + AppendInteger (a_Data, m_UniqueID); + AppendString16(a_Data, m_PlayerName); + AppendInteger (a_Data, m_PosX); + AppendInteger (a_Data, m_PosY); + AppendInteger (a_Data, m_PosZ); + AppendByte (a_Data, m_Rotation); + AppendByte (a_Data, m_Pitch); + AppendShort (a_Data, CurrentItem); +} + + + + |