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authoradmin@omencraft.com <admin@omencraft.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2011-11-02 21:40:39 +0100
committeradmin@omencraft.com <admin@omencraft.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2011-11-02 21:40:39 +0100
commita5af50c293d87a21632c2811577c7b1838f6974f (patch)
treefe95ecc0694f4d4318ff011c50a18e89ad570be7 /source/packets/cPacket_NewInvalidState.h
parentFixed some "Entity was not found in any chunk!" warnings (diff)
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Diffstat (limited to 'source/packets/cPacket_NewInvalidState.h')
-rw-r--r--source/packets/cPacket_NewInvalidState.h24
1 files changed, 24 insertions, 0 deletions
diff --git a/source/packets/cPacket_NewInvalidState.h b/source/packets/cPacket_NewInvalidState.h
new file mode 100644
index 000000000..a83cb8080
--- /dev/null
+++ b/source/packets/cPacket_NewInvalidState.h
@@ -0,0 +1,24 @@
+#pragma once
+
+#include "cPacket.h"
+#include "PacketID.h"
+
+
+class cPacket_NewInvalidState : public cPacket
+{
+public:
+ cPacket_NewInvalidState()
+ : m_Reason( 0 )
+ , m_GameMode( 0 )
+ { m_PacketID = E_NEW_INVALID_STATE;}
+ cPacket_NewInvalidState( const cPacket_NewInvalidState & a_Copy );
+ virtual cPacket* Clone() const { return new cPacket_NewInvalidState(*this); }
+
+ bool Parse(cSocket & a_Socket);
+ bool Send(cSocket & a_Socket);
+
+ char m_Reason; // 0 = Invalid Bed, 1 = Begin Raining, 2 End Raining, 3 = Change Gamemode
+ char m_GameMode; // Used only when reason = 3. 0 is survival, 1 is creative.
+
+ static const unsigned int c_Size = 1 + 1 + 1;
+};