diff options
author | cedeel@gmail.com <cedeel@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-06-14 15:06:06 +0200 |
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committer | cedeel@gmail.com <cedeel@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-06-14 15:06:06 +0200 |
commit | 92c59963f82f81aa3202657e7fdbb2592924ede3 (patch) | |
tree | b7eb2474528a4998fa102e3ec9119b908cee08b4 /source/packets/cPacket_Player.cpp | |
parent | Added HOOK_WEATHER_CHANGE. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | source/packets/cPacket_Player.cpp | 486 |
1 files changed, 243 insertions, 243 deletions
diff --git a/source/packets/cPacket_Player.cpp b/source/packets/cPacket_Player.cpp index 86214d725..7d9a5de6b 100644 --- a/source/packets/cPacket_Player.cpp +++ b/source/packets/cPacket_Player.cpp @@ -1,243 +1,243 @@ -
-// cPacket_Player.cpp
-
-/* Implements the player-related packets:
- - PlayerAbilities (0xca)
- - PlayerListItem (0xc9)
- - PlayerLook (0x0c)
- - PlayerMoveLook (0x0d)
- - PlayerPosition (0x0b)
-*/
-
-#include "Globals.h"
-
-#include "cPacket_Player.h"
-#include "../cPlayer.h"
-#include "../cChatColor.h"
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cPacket_PlayerAbilities:
-
-int cPacket_PlayerAbilities::Parse(const char * a_Data, int a_Size)
-{
- if (a_Size < 4)
- {
- return PACKET_INCOMPLETE;
- }
- m_Invulnerable = (a_Data[0] != 0);
- m_IsFlying = (a_Data[1] != 0);
- m_CanFly = (a_Data[2] != 0);
- m_InstaMine = (a_Data[3] != 0);
- return 4;
-}
-
-
-
-
-
-void cPacket_PlayerAbilities::Serialize(AString & a_Data) const
-{
- char Data[5];
- Data[0] = m_PacketID;
- Data[1] = (char)m_Invulnerable;
- Data[2] = (char)m_IsFlying;
- Data[3] = (char)m_CanFly;
- Data[4] = (char)m_InstaMine;
- a_Data.append(Data, 5);
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cPacket_PlayerListItem:
-
-cPacket_PlayerListItem::cPacket_PlayerListItem(const AString & a_PlayerName, bool a_Online, short a_Ping)
-{
- m_PacketID = E_PLAYER_LIST_ITEM;
- m_PlayerName = a_PlayerName;
- m_Online = a_Online;
- m_Ping = a_Ping;
-}
-
-
-
-
-
-int cPacket_PlayerListItem::Parse(const char * a_Data, int a_Size)
-{
- int TotalBytes = 0;
- HANDLE_PACKET_READ(ReadString16, m_PlayerName, TotalBytes);
- HANDLE_PACKET_READ(ReadBool, m_Online, TotalBytes);
- HANDLE_PACKET_READ(ReadShort, m_Ping, TotalBytes);
- return TotalBytes;
-}
-
-
-
-
-
-void cPacket_PlayerListItem::Serialize(AString & a_Data) const
-{
- AString PlayerName(m_PlayerName);
- if (PlayerName.length() > 16)
- {
- PlayerName.erase(16);
- }
- else if (PlayerName.length() <= 14)
- {
- PlayerName += cChatColor::White;
- }
-
- AppendByte (a_Data, m_PacketID);
- AppendString16(a_Data, PlayerName);
- AppendBool (a_Data, m_Online);
- AppendShort (a_Data, m_Ping);
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cPacket_PlayerLook:
-
-cPacket_PlayerLook::cPacket_PlayerLook( cPlayer* a_Player )
-{
- m_PacketID = E_PLAYERLOOK;
- m_Rotation = a_Player->GetRotation();
- m_Pitch = a_Player->GetPitch();
- m_bFlying = a_Player->GetFlying();
-}
-
-
-
-
-
-int cPacket_PlayerLook::Parse(const char * a_Data, int a_Size)
-{
- int TotalBytes = 0;
- HANDLE_PACKET_READ(ReadFloat, m_Rotation, TotalBytes);
- HANDLE_PACKET_READ(ReadFloat, m_Pitch, TotalBytes);
- HANDLE_PACKET_READ(ReadBool, m_bFlying, TotalBytes);
- return TotalBytes;
-}
-
-
-
-
-
-void cPacket_PlayerLook::Serialize(AString & a_Data) const
-{
- AppendByte (a_Data, m_PacketID);
- AppendFloat (a_Data, m_Rotation);
- AppendFloat (a_Data, m_Pitch);
- AppendBool (a_Data, m_bFlying);
-}
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cPacket_PlayerMoveLook:
-
-cPacket_PlayerMoveLook::cPacket_PlayerMoveLook( cPlayer* a_Player )
-{
- m_PacketID = E_PLAYERMOVELOOK;
- m_PosX = a_Player->GetPosX();
- m_PosY = a_Player->GetPosY() + 1.65;
- m_PosZ = a_Player->GetPosZ();
- m_Stance = a_Player->GetStance();
- m_Rotation = a_Player->GetRotation();
- m_Pitch = a_Player->GetPitch();
- m_bFlying = a_Player->GetFlying();
-}
-
-
-
-
-
-int cPacket_PlayerMoveLook::Parse(const char * a_Data, int a_Size)
-{
- int TotalBytes = 0;
- HANDLE_PACKET_READ(ReadDouble, m_PosX, TotalBytes);
- HANDLE_PACKET_READ(ReadDouble, m_PosY, TotalBytes);
- HANDLE_PACKET_READ(ReadDouble, m_Stance, TotalBytes);
- HANDLE_PACKET_READ(ReadDouble, m_PosZ, TotalBytes);
- HANDLE_PACKET_READ(ReadFloat, m_Rotation, TotalBytes);
- HANDLE_PACKET_READ(ReadFloat, m_Pitch, TotalBytes);
- HANDLE_PACKET_READ(ReadBool, m_bFlying, TotalBytes);
- return TotalBytes;
-}
-
-
-
-
-
-void cPacket_PlayerMoveLook::Serialize(AString & a_Data) const
-{
- AppendByte (a_Data, m_PacketID);
- AppendDouble(a_Data, m_PosX);
- AppendDouble(a_Data, m_PosY);
- AppendDouble(a_Data, m_Stance);
- AppendDouble(a_Data, m_PosZ);
- AppendFloat (a_Data, m_Rotation);
- AppendFloat (a_Data, m_Pitch);
- AppendBool (a_Data, m_bFlying);
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cPacket_PlayerPosition:
-
-cPacket_PlayerPosition::cPacket_PlayerPosition( cPlayer* a_Player )
-{
- m_PacketID = E_PLAYERPOS;
-
- m_PosX = a_Player->GetPosX();
- m_PosY = a_Player->GetPosY() + 1.65;
- m_PosZ = a_Player->GetPosZ();
- m_Stance = a_Player->GetStance();
- m_bFlying = a_Player->GetFlying();
-}
-
-
-
-
-
-int cPacket_PlayerPosition::Parse(const char * a_Data, int a_Size)
-{
- int TotalBytes = 0;
- HANDLE_PACKET_READ(ReadDouble, m_PosX, TotalBytes);
- HANDLE_PACKET_READ(ReadDouble, m_PosY, TotalBytes);
- HANDLE_PACKET_READ(ReadDouble, m_Stance, TotalBytes);
- HANDLE_PACKET_READ(ReadDouble, m_PosZ, TotalBytes);
- HANDLE_PACKET_READ(ReadBool, m_bFlying, TotalBytes);
- return TotalBytes;
-}
-
-
-
-
-
-void cPacket_PlayerPosition::Serialize(AString & a_Data) const
-{
- AppendByte (a_Data, m_PacketID);
- AppendDouble (a_Data, m_PosX);
- AppendDouble (a_Data, m_PosY);
- AppendDouble (a_Data, m_Stance);
- AppendDouble (a_Data, m_PosZ);
- AppendBool (a_Data, m_bFlying);
-}
-
-
-
-
+ +// cPacket_Player.cpp + +/* Implements the player-related packets: + - PlayerAbilities (0xca) + - PlayerListItem (0xc9) + - PlayerLook (0x0c) + - PlayerMoveLook (0x0d) + - PlayerPosition (0x0b) +*/ + +#include "Globals.h" + +#include "cPacket_Player.h" +#include "../cPlayer.h" +#include "../cChatColor.h" + + + + + +/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +// cPacket_PlayerAbilities: + +int cPacket_PlayerAbilities::Parse(const char * a_Data, int a_Size) +{ + if (a_Size < 4) + { + return PACKET_INCOMPLETE; + } + m_Invulnerable = (a_Data[0] != 0); + m_IsFlying = (a_Data[1] != 0); + m_CanFly = (a_Data[2] != 0); + m_InstaMine = (a_Data[3] != 0); + return 4; +} + + + + + +void cPacket_PlayerAbilities::Serialize(AString & a_Data) const +{ + char Data[5]; + Data[0] = m_PacketID; + Data[1] = (char)m_Invulnerable; + Data[2] = (char)m_IsFlying; + Data[3] = (char)m_CanFly; + Data[4] = (char)m_InstaMine; + a_Data.append(Data, 5); +} + + + + + +/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +// cPacket_PlayerListItem: + +cPacket_PlayerListItem::cPacket_PlayerListItem(const AString & a_PlayerName, bool a_Online, short a_Ping) +{ + m_PacketID = E_PLAYER_LIST_ITEM; + m_PlayerName = a_PlayerName; + m_Online = a_Online; + m_Ping = a_Ping; +} + + + + + +int cPacket_PlayerListItem::Parse(const char * a_Data, int a_Size) +{ + int TotalBytes = 0; + HANDLE_PACKET_READ(ReadString16, m_PlayerName, TotalBytes); + HANDLE_PACKET_READ(ReadBool, m_Online, TotalBytes); + HANDLE_PACKET_READ(ReadShort, m_Ping, TotalBytes); + return TotalBytes; +} + + + + + +void cPacket_PlayerListItem::Serialize(AString & a_Data) const +{ + AString PlayerName(m_PlayerName); + if (PlayerName.length() > 16) + { + PlayerName.erase(16); + } + else if (PlayerName.length() <= 14) + { + PlayerName += cChatColor::White; + } + + AppendByte (a_Data, m_PacketID); + AppendString16(a_Data, PlayerName); + AppendBool (a_Data, m_Online); + AppendShort (a_Data, m_Ping); +} + + + + + +/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +// cPacket_PlayerLook: + +cPacket_PlayerLook::cPacket_PlayerLook( cPlayer* a_Player ) +{ + m_PacketID = E_PLAYERLOOK; + m_Rotation = a_Player->GetRotation(); + m_Pitch = a_Player->GetPitch(); + m_bFlying = a_Player->GetFlying(); +} + + + + + +int cPacket_PlayerLook::Parse(const char * a_Data, int a_Size) +{ + int TotalBytes = 0; + HANDLE_PACKET_READ(ReadFloat, m_Rotation, TotalBytes); + HANDLE_PACKET_READ(ReadFloat, m_Pitch, TotalBytes); + HANDLE_PACKET_READ(ReadBool, m_bFlying, TotalBytes); + return TotalBytes; +} + + + + + +void cPacket_PlayerLook::Serialize(AString & a_Data) const +{ + AppendByte (a_Data, m_PacketID); + AppendFloat (a_Data, m_Rotation); + AppendFloat (a_Data, m_Pitch); + AppendBool (a_Data, m_bFlying); +} + + + + +/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +// cPacket_PlayerMoveLook: + +cPacket_PlayerMoveLook::cPacket_PlayerMoveLook( cPlayer* a_Player ) +{ + m_PacketID = E_PLAYERMOVELOOK; + m_PosX = a_Player->GetPosX(); + m_PosY = a_Player->GetPosY() + 1.65; + m_PosZ = a_Player->GetPosZ(); + m_Stance = a_Player->GetStance(); + m_Rotation = a_Player->GetRotation(); + m_Pitch = a_Player->GetPitch(); + m_bFlying = a_Player->GetFlying(); +} + + + + + +int cPacket_PlayerMoveLook::Parse(const char * a_Data, int a_Size) +{ + int TotalBytes = 0; + HANDLE_PACKET_READ(ReadDouble, m_PosX, TotalBytes); + HANDLE_PACKET_READ(ReadDouble, m_PosY, TotalBytes); + HANDLE_PACKET_READ(ReadDouble, m_Stance, TotalBytes); + HANDLE_PACKET_READ(ReadDouble, m_PosZ, TotalBytes); + HANDLE_PACKET_READ(ReadFloat, m_Rotation, TotalBytes); + HANDLE_PACKET_READ(ReadFloat, m_Pitch, TotalBytes); + HANDLE_PACKET_READ(ReadBool, m_bFlying, TotalBytes); + return TotalBytes; +} + + + + + +void cPacket_PlayerMoveLook::Serialize(AString & a_Data) const +{ + AppendByte (a_Data, m_PacketID); + AppendDouble(a_Data, m_PosX); + AppendDouble(a_Data, m_PosY); + AppendDouble(a_Data, m_Stance); + AppendDouble(a_Data, m_PosZ); + AppendFloat (a_Data, m_Rotation); + AppendFloat (a_Data, m_Pitch); + AppendBool (a_Data, m_bFlying); +} + + + + + +/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +// cPacket_PlayerPosition: + +cPacket_PlayerPosition::cPacket_PlayerPosition( cPlayer* a_Player ) +{ + m_PacketID = E_PLAYERPOS; + + m_PosX = a_Player->GetPosX(); + m_PosY = a_Player->GetPosY() + 1.65; + m_PosZ = a_Player->GetPosZ(); + m_Stance = a_Player->GetStance(); + m_bFlying = a_Player->GetFlying(); +} + + + + + +int cPacket_PlayerPosition::Parse(const char * a_Data, int a_Size) +{ + int TotalBytes = 0; + HANDLE_PACKET_READ(ReadDouble, m_PosX, TotalBytes); + HANDLE_PACKET_READ(ReadDouble, m_PosY, TotalBytes); + HANDLE_PACKET_READ(ReadDouble, m_Stance, TotalBytes); + HANDLE_PACKET_READ(ReadDouble, m_PosZ, TotalBytes); + HANDLE_PACKET_READ(ReadBool, m_bFlying, TotalBytes); + return TotalBytes; +} + + + + + +void cPacket_PlayerPosition::Serialize(AString & a_Data) const +{ + AppendByte (a_Data, m_PacketID); + AppendDouble (a_Data, m_PosX); + AppendDouble (a_Data, m_PosY); + AppendDouble (a_Data, m_Stance); + AppendDouble (a_Data, m_PosZ); + AppendBool (a_Data, m_bFlying); +} + + + + |