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authorlapayo94@gmail.com <lapayo94@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2011-12-21 21:42:34 +0100
committerlapayo94@gmail.com <lapayo94@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2011-12-21 21:42:34 +0100
commit02f05f749645d3ef211676e6745d3feda2cd0513 (patch)
tree2b4c08e1ff7eab1d69f1dad4a00ef2d4d4fbcd3c /source/packets/cPacket_WholeInventory.h
parentChanged chunk generation so any surface sand with air underneath it will turn into sandstone to prevent most sand cave-ins due to odd cave placement. (diff)
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Diffstat (limited to 'source/packets/cPacket_WholeInventory.h')
-rw-r--r--source/packets/cPacket_WholeInventory.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/source/packets/cPacket_WholeInventory.h b/source/packets/cPacket_WholeInventory.h
index a2e76658e..766342cd2 100644
--- a/source/packets/cPacket_WholeInventory.h
+++ b/source/packets/cPacket_WholeInventory.h
@@ -2,6 +2,7 @@
#include "cPacket.h"
#include "PacketID.h"
+#include "BlockID.h"
class cInventory;
class cWindow;
@@ -18,6 +19,8 @@ public:
, m_Count( 0 )
, m_Items( 0 )
{ m_PacketID = E_INVENTORY_WHOLE; }
+
+
virtual cPacket* Clone() const { return new cPacket_WholeInventory(*this); }
bool Send(cSocket & a_Socket);