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author | Mattes D <github@xoft.cz> | 2013-11-02 17:05:16 +0100 |
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committer | Mattes D <github@xoft.cz> | 2013-11-02 17:05:16 +0100 |
commit | c5b6d68517f8a93d52e684e00cf053de6a31ab99 (patch) | |
tree | 65a8c524577e76cf353f7478ab1f869bfe4bd2db /source | |
parent | Protocol 1.7: Implemented the first batch of sent packets. (diff) | |
parent | Fixed bow damage in creative (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | source/BlockEntities/DropSpenserEntity.cpp | 23 | ||||
-rw-r--r-- | source/Entities/Player.cpp | 19 | ||||
-rw-r--r-- | source/Item.cpp | 1 | ||||
-rw-r--r-- | source/Items/ItemBow.h | 5 | ||||
-rw-r--r-- | source/Items/ItemThrowable.h | 6 |
5 files changed, 42 insertions, 12 deletions
diff --git a/source/BlockEntities/DropSpenserEntity.cpp b/source/BlockEntities/DropSpenserEntity.cpp index a9fcdab17..25def9999 100644 --- a/source/BlockEntities/DropSpenserEntity.cpp +++ b/source/BlockEntities/DropSpenserEntity.cpp @@ -89,6 +89,8 @@ void cDropSpenserEntity::DropSpense(cChunk & a_Chunk) int SmokeDir = 0; switch (Meta) { + case E_META_DROPSPENSER_FACING_YP: SmokeDir = 4; break; // YP & YM don't have associated smoke dirs, just do 4 (centre of block) + case E_META_DROPSPENSER_FACING_YM: SmokeDir = 4; break; case E_META_DROPSPENSER_FACING_XM: SmokeDir = 3; break; case E_META_DROPSPENSER_FACING_XP: SmokeDir = 5; break; case E_META_DROPSPENSER_FACING_ZM: SmokeDir = 1; break; @@ -237,7 +239,26 @@ void cDropSpenserEntity::DropFromSlot(cChunk & a_Chunk, int a_SlotNum) cItems Pickups; Pickups.push_back(m_Contents.RemoveOneItem(a_SlotNum)); - m_World->SpawnItemPickups(Pickups, DispX, DispY, DispZ); + + const int PickupSpeed = m_World->GetTickRandomNumber(4) + 2; // At least 2, at most 6 + int PickupSpeedX = 0, PickupSpeedY = 0, PickupSpeedZ = 0; + switch (Meta) + { + case E_META_DROPSPENSER_FACING_YP: PickupSpeedY = PickupSpeed; break; + case E_META_DROPSPENSER_FACING_YM: PickupSpeedY = -PickupSpeed; break; + case E_META_DROPSPENSER_FACING_XM: PickupSpeedX = -PickupSpeed; break; + case E_META_DROPSPENSER_FACING_XP: PickupSpeedX = PickupSpeed; break; + case E_META_DROPSPENSER_FACING_ZM: PickupSpeedZ = -PickupSpeed; break; + case E_META_DROPSPENSER_FACING_ZP: PickupSpeedZ = PickupSpeed; break; + } + + double MicroX, MicroY, MicroZ; + MicroX = DispX + 0.5; + MicroY = DispY + 0.4; // Slightly less than half, to accomodate actual texture hole on DropSpenser + MicroZ = DispZ + 0.5; + + + m_World->SpawnItemPickups(Pickups, MicroX, MicroY, MicroZ, PickupSpeedX, PickupSpeedY, PickupSpeedZ); } diff --git a/source/Entities/Player.cpp b/source/Entities/Player.cpp index d94bc944c..2e4199629 100644 --- a/source/Entities/Player.cpp +++ b/source/Entities/Player.cpp @@ -297,7 +297,6 @@ void cPlayer::CancelChargingBow(void) void cPlayer::SetTouchGround(bool a_bTouchGround) { - // If just m_bTouchGround = a_bTouchGround; if (!m_bTouchGround) @@ -307,12 +306,11 @@ void cPlayer::SetTouchGround(bool a_bTouchGround) m_LastJumpHeight = (float)GetPosY(); } cWorld * World = GetWorld(); - if ((GetPosY() >= 0) && (GetPosY() < 256)) + if ((GetPosY() >= 0) && (GetPosY() < cChunkDef::Height)) { - BLOCKTYPE BlockType = World->GetBlock( float2int(GetPosX()), float2int(GetPosY()), float2int(GetPosZ()) ); + BLOCKTYPE BlockType = World->GetBlock(float2int(GetPosX()), float2int(GetPosY()), float2int(GetPosZ())); if (BlockType != E_BLOCK_AIR) { - // LOGD("TouchGround set to true by server"); m_bTouchGround = true; } if ( @@ -322,19 +320,18 @@ void cPlayer::SetTouchGround(bool a_bTouchGround) (BlockType == E_BLOCK_VINES) ) { - // LOGD("Water / Ladder / Torch"); m_LastGroundHeight = (float)GetPosY(); } } } - - if (m_bTouchGround) + else { float Dist = (float)(m_LastGroundHeight - floor(GetPosY())); int Damage = (int)(Dist - 3.f); - if(m_LastJumpHeight > m_LastGroundHeight) Damage++; + if (m_LastJumpHeight > m_LastGroundHeight) Damage++; m_LastJumpHeight = (float)GetPosY(); - if (Damage > 0) + + if ((Damage > 0) && (!IsGameModeCreative())) { TakeDamage(dtFalling, NULL, Damage, Damage, 0); } @@ -1416,11 +1413,11 @@ cPlayer::StringList cPlayer::GetResolvedPermissions() void cPlayer::UseEquippedItem(void) { - if (GetGameMode() == gmCreative) // No damage in creative + if (IsGameModeCreative()) // No damage in creative { return; } - + GetInventory().DamageEquippedItem(); } diff --git a/source/Item.cpp b/source/Item.cpp index 31a09a608..5e0beb028 100644 --- a/source/Item.cpp +++ b/source/Item.cpp @@ -38,6 +38,7 @@ short cItem::GetMaxDamage(void) const { switch (m_ItemType) { + case E_ITEM_BOW: return 384; case E_ITEM_DIAMOND_AXE: return 1563; case E_ITEM_DIAMOND_HOE: return 1563; case E_ITEM_DIAMOND_PICKAXE: return 1563; diff --git a/source/Items/ItemBow.h b/source/Items/ItemBow.h index 845192ef7..7bce127b1 100644 --- a/source/Items/ItemBow.h +++ b/source/Items/ItemBow.h @@ -71,6 +71,11 @@ public: return; } a_Player->GetWorld()->BroadcastSpawnEntity(*Arrow); + + if (!a_Player->IsGameModeCreative()) + { + a_Player->UseEquippedItem(); + } } } ; diff --git a/source/Items/ItemThrowable.h b/source/Items/ItemThrowable.h index dacdb6157..85579daf2 100644 --- a/source/Items/ItemThrowable.h +++ b/source/Items/ItemThrowable.h @@ -28,9 +28,15 @@ public: virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) override { + if (!a_Player->IsGameModeCreative()) + { + a_Player->GetInventory().RemoveOneEquippedItem(); + } + Vector3d Pos = a_Player->GetThrowStartPos(); Vector3d Speed = a_Player->GetLookVector() * m_SpeedCoeff; a_World->CreateProjectile(Pos.x, Pos.y, Pos.z, m_ProjectileKind, a_Player, &Speed); + return true; } |