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author | tonibm19 <tonibm19@gmail.com> | 2013-10-15 17:31:26 +0200 |
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committer | tonibm19 <tonibm19@gmail.com> | 2013-10-15 17:31:26 +0200 |
commit | fbba2e79eb0ab60e5515a00944313486131c1a35 (patch) | |
tree | 14d41e4ea2fbdd619069c07e7d253275557b453f /source | |
parent | Added extra line (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | source/Mobs/Cow.cpp | 17 |
1 files changed, 12 insertions, 5 deletions
diff --git a/source/Mobs/Cow.cpp b/source/Mobs/Cow.cpp index 8e9b87d27..38cb30963 100644 --- a/source/Mobs/Cow.cpp +++ b/source/Mobs/Cow.cpp @@ -1,4 +1,3 @@ - #include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules #include "Cow.h" @@ -7,10 +6,6 @@ -// TODO: Milk Cow - - - cCow::cCow(void) : @@ -28,6 +23,18 @@ void cCow::GetDrops(cItems & a_Drops, cEntity * a_Killer) AddRandomDropItem(a_Drops, 1, 3, IsOnFire() ? E_ITEM_STEAK : E_ITEM_RAW_BEEF); } +void cCow::OnRightClicked(cPlayer & a_Player) +{ + if ((a_Player.GetEquippedItem().m_ItemType == E_ITEM_BUCKET)) + { + if (!a_Player.IsGameModeCreative()) + { + a_Player.GetInventory().RemoveOneEquippedItem(); + a_Player.GetInventory().AddItem(E_ITEM_MILK) + } + + } +} |